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Using Metrics of Curation to Evaluate Information-Based Ideation

机译:使用策展指标评估基于信息的构想

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Evaluating creativity support environments is challenging. Some approaches address people's experiences of creativity. The present method measures creativity, across conditions, in the products that people make. This research introduces information-based ideation (IBI), a paradigm for investigating open-ended tasks and activities in which users develop new ideas. IBI tasks span imagining, planning, and reflecting on a weekend, vacation, outfit, makeover, paper, internship, thesis, design, campaign, crisis response, career, or invention. What products do people create through engagement in IBI? Curation of digital media incorporates conceptualization, finding and choosing information objects, annotation, and synthesis. Through engagement in IBI tasks, people create curation products. This article formulates a quantitative methodology for evaluating IBI support tools, building on prior creative cognition research in engineering design to derive a battery of ideation metrics of curation. Elemental ideation metrics evaluate creativity within curated found objects. Holistic ideation metrics evaluate how a curation puts elements together.IBI support environments are characterized by their underlying medium of curation. Curation media include lists, such as listicles, and grids, such as the boards of Pinterest.An in-depth case study investigates information composition, an art-based medium representing a curation as a freeform visual semantic connected whole. We raise two creative cognition challenges for IBI. One challenge is overcoming fixation-for instance, when a person gets stuck in a counterproductive mental set. The other challenge is to bridge information visualization's synthesis gap, by providing support for connecting findings. To address the challenges, we develop mixed-initiative information composition (MI~2C), integrating human curation of information composition with automated agents of information retrieval and visualization.We hypothesize that MI~2C generates provocative stimuli that help users overcome fixation to become more creative on IBI tasks. We hypothesize that MI~2C's integration of curation and visualization bridges the synthesis gap to help users become more creative. To investigate these hypotheses, we apply ideation metrics of curation to interpret results from experiments with 44 and 49 participants.
机译:评估创造力支持环境具有挑战性。一些方法可以解决人们的创造力体验。本方法衡量人们在各种条件下创造的产品的创造力。这项研究引入了基于信息的构想(IBI),这是一种调查开放式任务和活动的范式,用户可以在其中开发新的构想。 IBI的任务涉及想象,计划和在周末,假期,服装,改头换面,纸张,实习,论文,设计,竞选,危机应对,职业或发明上进行反思。人们通过参与IBI可以创造什么产品?数字媒体的策划包括概念化,查找和选择信息对象,注释和综合。通过参与IBI任务,人们可以创建策展产品。本文基于工程设计中先前的创造性认知研究,制定了用于评估IBI支持工具的定量方法,以得出一系列的策划想法指标。基本构想度量标准可以评估策展发现的对象中的创造力。整体构想度量标准可评估策展如何将元素组合在一起。IBI支持环境的特征在于其基础的策展媒介。策展媒体包括列表(例如列表)和网格(如Pinterest的板)。深入的案例研究调查了信息构成,一种基于艺术的媒体将策展表示为自由形式的视觉语义连接整体。我们为IBI提出了两个创造性的认知挑战。一个挑战是克服固视-例如,当一个人陷入适得其反的心理状态时。另一个挑战是通过提供对关联发现的支持来弥合信息可视化的综合差距。为了应对这些挑战,我们开发了混合启动式信息合成(MI〜2C),将人类对信息合成的管理与信息检索和可视化的自动化代理相结合。我们假设MI〜2C会产生刺激性刺激,帮助用户克服固视而变得更多在IBI任务上发挥创意。我们假设MI〜2C的策展和可视化集成可以弥补综合差距,从而帮助用户提高创造力。为了研究这些假设,我们采用策展的想法指标来解释来自44位和49位参与者的实验结果。

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