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Workstations for people with disabilities: an example of a virtual reality approach

机译:残疾人工作站:虚拟现实方法的一个示例

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摘要

This article describes a method of adapting workstations for workers with motion disability using computer simulation and virtual reality (VR) techniques. A workstation for grinding spring faces was used as an example. It was adjusted for two people with a disabled right upper extremity. The study had two stages. In the first, a computer human model with a visualization of maximal arm reach and preferred workspace was used to develop a preliminary modification of a virtual workstation. In the second stage, an immersive VR environment was used to assess the virtual workstation and to add further modifications. All modifications were assessed by measuring the efficiency of work and the number of movements involved. The results of the study showed that a computer simulation could be used to determine whether a worker with a disability could access all important areas of a workstation and to propose necessary modifications.
机译:本文介绍了一种使用计算机仿真和虚拟现实(VR)技术为行动不便的工人调整工作站的方法。以用于磨削弹簧面的工作站为例。已针对右上肢残疾的两个人进行了调整。该研究分为两个阶段。首先,使用具有最大手臂伸直和首选工作空间可视化的计算机人体模型来开发虚拟工作站的初步修改。在第二阶段,沉浸式VR环境用于评估虚拟工作站并添加进一步的修改。所有修改均通过测量工作效率和涉及的动作数量进行评估。研究结果表明,可以使用计算机模拟来确定残障工人是否可以进入工作站的所有重要区域并提出必要的修改方案。

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