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Grasping an object comfortably: orientation information is held in memory

机译:舒适地抓取物体:方向信息保存在内存中

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摘要

It has been shown that memorized information can influence real-time visuomotor control. For instance, a previously seen object (prime) influences grasping movements toward a target object. In this study, we examined how general the priming effect is: does it depend on the orientation of the target object and the similarity between the prime and the target? To do so, we examined whether priming effects occured for different orientations of the prime and the target objects and for primes that were either identical to the target object or only half of the target object. We found that for orientations of the target object that did not require an awkward grasp, the orientation of the prime could influence the initiation time and the final grip orientation. The priming effects on initiation time were only found when the whole target object was presented as prime, but not when only half of the target object was presented. The results suggest that a memory effect on real-time control is constrained by end-state comfort and by the relevance of the prime for the grasping movement, which might mean that the interactions between the ventral and dorsal pathways are task specific.
机译:已经表明,存储的信息会影响实时视觉运动控制。例如,先前看到的物体(素数)影响着向目标物体的抓握运动。在这项研究中,我们检查了启动效果的一般性:它是否取决于目标对象的方向以及启动和目标之间的相似性?为此,我们检查了启动效果是否针对素数和目标对象的不同方向以及与目标对象相同或仅占目标对象一半的素数发生。我们发现,对于不需要笨拙抓握的目标对象的方向,素数的方向可能会影响起始时间和最终的抓地力方向。仅当整个目标对象都被表示为素数时才发现对启动时间的启动效果,而只有一半目标对象被呈现时才发现。结果表明,对实时控制的记忆效应受终端状态舒适度和素数与抓取运动的相关性的约束,这可能意味着腹侧和背侧通路之间的相互作用是特定于任务的。

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