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Vervet monkey (Chlorocebus pygerythrus) behavior in a multi-destination route: Evidence for planning ahead when heuristics fail

机译:黑尾猴(Chlorocebus pygerythrus)在多目的地路线中的行为:启发式方法失败时提前计划的证据

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摘要

Animal paths are analogous to intractable mathematical problems like the Traveling Salesman Problem (TSP) and the shortest path problem (SPP). Both the TSP and SPP require an individual to find the shortest path through multiple targets but the TSP demands a return to the start, while the SPP does not. Vervet monkeys are very efficient in solving TSPs but this species is a multiple central place forager that does not always return to the same sleeping site and thus theoretically should be selected to find solutions to SPPs rather than TSPs. We examined path choice by wild vervets in an SPP experimental array where the shortest paths usually differed from those consistent with common heuristic strategies, the nearest-neighbor rule (NNR–go to the closest resource that has not been visited), and the convex hull (put a mental loop around sites, adding inner targets in order of distance from the edge)–an efficient strategy for TSPs but not SPPs. In addition, humans solving SPPs use an initial segment strategy (ISS–choose the straightest path at the beginning, only turning when necessary) and we looked at vervet paths consistent with this strategy. In 615 trials by single foragers, paths usually conformed to the NNR and rarely the slightly more efficient convex hull, supporting that vervets may be selected to solve SPPs. Further, like humans solving SPPs, vervets showed a tendency to use the ISS. Paths consistent with heuristics dropped off sharply, and use of the shortest path increased, when heuristics led to longer paths showing trade-offs in efficiency versus cognitive load. Two individuals out of 17, found the shortest path most often, showing inter-individual variation in path planning. Given support for the NNR and the ISS, we propose a new rule-of-thumb termed the “region heuristic” that vervets may apply in multi-destination routes.
机译:动物路径类似于难解的数学问题,例如旅行商问题(TSP)和最短路径问题(SPP)。 TSP和SPP都需要一个人找到通过多个目标的最短路径,但是TSP要求返回起点,而SPP则不需要。黑长尾猴在解决TSP方面非常有效,但是该物种是多个中心地点的觅食者,并不总是返回相同的睡眠地点,因此从理论上讲应该选择SPP而不是TSP的解决方案。我们在SPP实验阵列中检查了野生小天鹅的路径选择,其中最短路径通常不同于与常见启发式策略,最近邻居规则(NNR –到尚未访问的最近资源)一致的路径和凸包(在站点周围进行精神循环,按照距边缘的距离顺序添加内部目标),这是TSP而非SPP的有效策略。此外,解决SPP的人员使用初始细分策略(ISS-在开始时选择最直的路径,仅在必要时才转向),并且我们研究了与该策略一致的黑道。在615个由单个觅食者进行的试验中,路径通常符合NNR,很少符合效率更高的凸包,这表明可以选择长椅来解决SPP。此外,就像人类解决SPP一样,黑长袍也倾向于使用ISS。当启发式方法导致较长的路径显示出效率与认知负荷之间的权衡时,与启发式方法一致的路径急剧下降,最短路径的使用增加了。 17个人中有2个人最常找到最短的路径,显示路径规划中的个体差异。鉴于对NNR和ISS的支持,我们提出了一种新的经验法则,即“区域启发式”,该原则适用于多目的地航线。

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