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Gaelic Football Match-Play: Performance Attenuation and Timeline of Recovery

机译:Gaelic足球比赛 - 游戏:性能衰减和恢复时间表

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摘要

This study investigated acute changes in markers of fatigue and performance attenuation during and following a competitive senior club-level Gaelic football match. Forty-one players were tested immediately pre-match, at half-time, full-time, 24 h post-match and 48 h post-match. Creatine kinase, drop jump height and contact-time, reactive strength index, countermovement jump height and perceptual responses were assessed at the aforementioned time-points. 18 Hz global positioning system devices were used to record players in-game workload measures. Compared to pre-match, perceptual responses (−27.6%) and countermovement jump height (−3.9%) were significantly reduced at full-time (p < 0.05). Drop jump height (−8.8%), perceptual responses (−27.6%), reactive strength index (−15.6%) and countermovement jump height (−8.6%) were significantly lower 24 h post-match (p < 0.05). Pre-match creatine kinase was significantly increased (+16.2% to +159.9%) when compared to all other time-points (p < 0.05). Total distance, total accelerations, total sprints, sprint distance and average heart rate were all correlated to changes in perceptual responses (r = 0.34 to 0.56, p < 0.05). Additionally, maximum speed achieved (r = 0.34) and sprint distance (r = 0.31) were significantly related to countermovement jump changes (p < 0.05), while impacts (r = 0.36) were correlated to creatine kinase increases (p < 0.05). These results demonstrate that Gaelic football match-play elicits substantial neuromuscular, biochemical and perceptual disturbances.
机译:本研究调查了竞争高级俱乐部盖尔队足球比赛和追随疲劳和性能衰减标志的急性变化。四十一名球员立即进行预先匹配,在匹配后的半场,全职,24小时和48小时匹配后。在上述时间点评估肌酸激酶,下降跳跃高度和接触时间,反应强度指标,对抗跳跃高度和感知反应。 18 Hz全球定位系统设备用于记录游戏中的游戏机工作负载措施。与预匹配预匹配,感性应对(-27.6%)和对策跃升高度(-3.9%)在全时显着减少(P <0.05)。跌落高度(-8.8%),感知响应(-27.6%),反应强度指数(-15.6%)和对策跃升高度(-8.6%)显着较低24小时(P <0.05)。与所有其他时间点相比,赛前肌酸激酶显着增加(+ 16.2%至+ 159.9%)(P <0.05)。总距离,总加速度,总冲刺,冲刺距离和平均心率均与感知反应的变化相关(r = 0.34至0.56,p <0.05)。另外,实现的最大速度(R = 0.34)和Sprint距离(R = 0.31)与对策跳跃变化有显着相关(P <0.05),而撞击(r = 0.36)与肌酸激酶增加相关(P <0.05)。这些结果表明,盖尔的足球比赛 - 发挥引发了很大的神经肌肉,生化和感知紊乱。

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