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Structure from Articulated Motion: Accurate and Stable Monocular 3D Reconstruction without Training Data

机译:关节运动产生的结构:无需训练数据即可进行准确稳定的单眼3D重建

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摘要

Recovery of articulated 3D structure from 2D observations is a challenging computer vision problem with many applications. Current learning-based approaches achieve state-of-the-art accuracy on public benchmarks but are restricted to specific types of objects and motions covered by the training datasets. Model-based approaches do not rely on training data but show lower accuracy on these datasets. In this paper, we introduce a model-based method called (SfAM), which can recover multiple object and motion types without training on extensive data collections. At the same time, it performs on par with learning-based state-of-the-art approaches on public benchmarks and outperforms previous non-rigid structure from motion (NRSfM) methods. SfAM is built upon a general-purpose NRSfM technique while integrating a soft spatio-temporal constraint on the bone lengths. We use alternating optimization strategy to recover optimal geometry (i.e., bone proportions) together with 3D joint positions by enforcing the bone lengths consistency over a series of frames. SfAM is highly robust to noisy 2D annotations, generalizes to arbitrary objects and does not rely on training data, which is shown in extensive experiments on public benchmarks and real video sequences. We believe that it brings a new perspective on the domain of monocular 3D recovery of articulated structures, including human motion capture.
机译:从2D观测中恢复铰接式3D结构是具有许多应用程序的挑战性计算机视觉问题。当前基于学习的方法在公共基准上达到了最新的准确性,但仅限于训练数据集所涵盖的特定类型的对象和动作。基于模型的方法不依赖训练数据,但是在这些数据集上显示出较低的准确性。在本文中,我们介绍了一种基于模型的方法(SfAM),该方法可以恢复多种对象和运动类型,而无需进行大量数据收集方面的培训。同时,它与基于学习的,基于公共基准的最新方法具有同等的性能,并且优于以前的非刚性结构(NRSfM)方法。 SfAM建立在通用NRSfM技术的基础上,同时在骨骼长度上集成了软时空约束。我们使用交替优化策略,通过在一系列框架上加强骨骼长度的一致性来恢复最佳几何形状(即骨骼比例)以及3D关节位置。 SfAM对嘈杂的2D注释具有很高的鲁棒性,可以泛化为任意对象,并且不依赖于训练数据,这在公共基准和真实视频序列的大量实验中已显示出来。我们相信,它为关节结构的单眼3D恢复领域(包括人体运动捕捉)带来了新的视角。

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