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A Real-Time Algorithm for the Approximation of Level-Set-Based Curve Evolution

机译:基于水平集的曲线演化的实时算法

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摘要

In this paper, we present a complete and practical algorithm for the approximation of level-set-based curve evolution suitable for real-time implementation. In particular, we propose a two-cycle algorithm to approximate level-set-based curve evolution without the need of solving partial differential equations (PDEs). Our algorithm is applicable to a broad class of evolution speeds that can be viewed as composed of a data-dependent term and a curve smoothness regularization term. We achieve curve evolution corresponding to such evolution speeds by separating the evolution process into two different cycles: one cycle for the data-dependent term and a second cycle for the smoothness regularization. The smoothing term is derived from a Gaussian filtering process. In both cycles, the evolution is realized through a simple element switching mechanism between two linked lists, that implicitly represents the curve using an integer valued level-set function. By careful construction, all the key evolution steps require only integer operations. A consequence is that we obtain significant computation speedups compared to exact PDE-based approaches while obtaining excellent agreement with these methods for problems of practical engineering interest. In particular, the resulting algorithm is fast enough for use in real-time video processing applications, which we demonstrate through several image segmentation and video tracking experiments.
机译:在本文中,我们提出了一种完整且实用的算法,用于近似适用于实时实现的基于水平集的曲线演化。特别是,我们提出了一种两周期算法来近似基于水平集的曲线演化,而无需求解偏微分方程(PDE)。我们的算法适用于广泛的进化速度类别,可以将其视为由数据相关项和曲线平滑度正则项组成。通过将演化过程分为两个不同的周期,我们实现了与此类演化速度相对应的曲线演化:一个周期用于数据相关项,第二个周期用于平滑度正则化。平滑项源自高斯滤波过程。在两个周期中,通过两个链表之间的简单元素切换机制来实现进化,该机制使用整数值级别集函数隐式表示曲线。通过精心构造,所有关键的演化步骤仅需要整数运算。结果是,与基于PDE的精确方法相比,我们获得了显着的计算速度提高,同时对于这些具有实际工程意义的问题与这些方法也取得了很好的一致性。特别是,生成的算法足够快,可用于实时视频处理应用程序,我们将通过几个图像分割和视频跟踪实验对其进行演示。

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  • 年(卷),期 -1(17),5
  • 年度 -1
  • 页码 645–656
  • 总页数 34
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