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Touch Interacts with Vision during Binocular Rivalry with a Tight Orientation Tuning

机译:双眼竞争过程中按与视觉化与一个紧方向调整

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摘要

Multisensory integration is a common feature of the mammalian brain that allows it to deal more efficiently with the ambiguity of sensory input by combining complementary signals from several sensory sources. Growing evidence suggests that multisensory interactions can occur as early as primary sensory cortices. Here we present incompatible visual signals (orthogonal gratings) to each eye to create visual competition between monocular inputs in primary visual cortex where binocular combination would normally take place. The incompatibility prevents binocular fusion and triggers an ambiguous perceptual response in which the two images are perceived one at a time in an irregular alternation. One key function of multisensory integration is to minimize perceptual ambiguity by exploiting cross-sensory congruence. We show that a haptic signal matching one of the visual alternatives helps disambiguate visual perception during binocular rivalry by both prolonging the dominance period of the congruent visual stimulus and by shortening its suppression period. Importantly, this interaction is strictly tuned for orientation, with a mismatch as small as 7.5° between visual and haptic orientations sufficient to annul the interaction. These results indicate important conclusions: first, that vision and touch interact at early levels of visual processing where interocular conflicts are first detected and orientation tunings are narrow, and second, that haptic input can influence visual signals outside of visual awareness, bringing a stimulus made invisible by binocular rivalry suppression back to awareness sooner than would occur without congruent haptic input.
机译:多感官整合是哺乳动物大脑的一个共同特征,它可以通过组合来自多个感官来源的互补信号,更有效地处理感官输入的歧义。越来越多的证据表明,多感官相互作用最早可以发生在初级皮层。在这里,我们向每只眼睛呈现不兼容的视觉信号(正交光栅),以在通常会发生双眼组合的初级视觉皮层中的单眼输入之间创建视觉竞争。不兼容会阻止双眼融合,并会触发模棱两可的感知响应,在这种响应中,一次以不规则交替的方式感知到两个图像。多感官整合的一项关键功能是通过利用跨感官一致性来最大程度地减少感知歧义。我们表明,与视觉选择之一相匹配的触觉信号可通过延长全等视觉刺激的主导周期和缩短其抑制周期来帮助消除双眼竞争中的视觉感知。重要的是,必须严格调整此交互的方向,在视觉和触觉方向之间的失配小至7.5°,足以取消交互。这些结果表明了重要的结论:首先,视觉和触摸在视觉处理的早期阶段相互作用,在该阶段,首先检测到眼内冲突并且方向调整很窄,其次,触觉输入会影响视觉意识之外的视觉信号,从而产生刺激。在没有一致的触觉输入的情况下,双眼竞争抑制所看不见的物体会更快地恢复意识。

著录项

  • 期刊名称 other
  • 作者

    Claudia Lunghi; David Alais;

  • 作者单位
  • 年(卷),期 -1(8),3
  • 年度 -1
  • 页码 e58754
  • 总页数 8
  • 原文格式 PDF
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