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A fast color image enhancement algorithm based on Max Intensity Channel

机译:基于最大强度通道的快速彩色图像增强算法

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摘要

In this paper, we extend image enhancement techniques based on the retinex theory imitating human visual perception of scenes containing high illumination variations. This extension achieves simultaneous dynamic range modification, color consistency, and lightness rendition without multi-scale Gaussian filtering which has a certain halo effect. The reflection component is analyzed based on the illumination and reflection imaging model. A new prior named Max Intensity Channel (MIC) is implemented assuming that the reflections of some points in the scene are very high in at least one color channel. Using this prior, the illumination of the scene is obtained directly by performing a gray-scale closing operation and a fast cross-bilateral filtering on the MIC of the input color image. Consequently, the reflection component of each RGB color channel can be determined from the illumination and reflection imaging model. The proposed algorithm estimates the illumination component which is relatively smooth and maintains the edge details in different regions. A satisfactory color rendition is achieved for a class of images that do not satisfy the gray-world assumption implicit to the theoretical foundation of the retinex. Experiments are carried out to compare the new method with several spatial and transform domain methods. Our results indicate that the new method is superior in enhancement applications, improves computation speed, and performs well for images with high illumination variations than other methods. Further comparisons of images from National Aeronautics and Space Administration and a wearable camera eButton have shown a high performance of the new method with better color restoration and preservation of image details.
机译:在本文中,我们扩展了基于retinex理论的图像增强技术,该技术模仿了人类对包含高照度变化的场景的视觉感知。此扩展实现了同时动态范围修改,颜色一致性和亮度再现,而无需具有一定光环效果的多尺度高斯滤波。基于照明和反射成像模型分析反射分量。假设场景中某些点的反射在至少一个颜色通道中非常高,则将实现一个新的先前命名的最大强度通道(MIC)。使用此先验,可以通过对输入彩色图像的MIC进行灰度关闭操作和快速的双向交叉滤波来直接获得场景的照明。因此,可以从照明和反射成像模型确定每个RGB颜色通道的反射分量。所提出的算法估计照明分量,该照明分量相对平滑并且在不同区域中保持边缘细节。对于不满足retinex理论基础隐含的灰色世界假设的一类图像,可以获得令人满意的色彩再现。进行了实验,以将该新方法与几种空间和变换域方法进行比较。我们的结果表明,与其他方法相比,该新方法在增强应用中表现出色,提高了计算速度,并且对于具有高照度变化的图像表现良好。来自美国航空航天局和可穿戴式相机eButton的图像的进一步比较表明,该新方法具有较高的性能,可以更好地还原颜色并保留图像细节。

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