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A computer-generated animated face stimulus set for psychophysiological research

机译:用于心理生理研究的计算机生成的动画人脸刺激

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摘要

Human faces are fundamentally dynamic, but experimental investigations of face perception traditionally rely on static images of faces. While naturalistic videos of actors have been used with success in some contexts, much research in neuroscience and psychophysics demands carefully controlled stimuli. In this paper, we describe a novel set of computer generated, dynamic, face stimuli. These grayscale faces are tightly controlled for low- and high-level visual properties. All faces are standardized in terms of size, luminance, and location and size of facial features. Each face begins with a neutral pose and transitions to an expression over the course of 30 frames. Altogether there are 222 stimuli spanning 3 different categories of movement: (1) an affective movement (fearful face); (2) a neutral movement (close-lipped, puffed cheeks with open eyes); and (3) a biologically impossible movement (upward dislocation of eyes and mouth). To determine whether early brain responses sensitive to low-level visual features differed between expressions, we measured the occipital P100 event related potential (ERP), which is known to reflect differences in early stages of visual processing and the N170, which reflects structural encoding of faces. We found no differences between faces at the P100, indicating that different face categories were well matched on low-level image properties. This database provides researchers with a well-controlled set of dynamic faces controlled on low-level image characteristics that are applicable to a range of research questions in social perception.
机译:人脸从根本上讲是动态的,但是对人脸感知的实验研究传统上依赖于人脸的静态图像。尽管在某些情况下成功地使用了演员的自然主义录像,但神经科学和心理物理学方面的许多研究都要求对刺激进行精心控制。在本文中,我们描述了一组新颖的计算机生成的动态面部刺激。这些灰度级面受到严格控制,以实现低级和高级视觉特性。所有脸部在大小,亮度以及脸部特征的位置和大小方面都是标准化的。每张脸都以中性姿势开始,并在30帧的过程中过渡到表情。总共有222种刺激,涉及3种不同的运动类别:(1)情感运动(恐惧的面孔); (2)中立运动(双唇紧闭,双眼张开) (3)生物学上不可能的运动(眼睛和嘴巴向上错位)。为了确定对低级视觉特征敏感的早期大脑反应在两种表达之间是否存在差异,我们测量了枕叶P100事件相关电位(ERP),已知其反映了视觉处理早期阶段的差异,而N170反映了N170的结构编码面孔。我们发现P100的脸部之间没有差异,表明不同的脸部类别在低级图像属性上具有很好的匹配性。该数据库为研究人员提供了一组受控良好的动态面部,这些面部由低级图像特征控制,适用于社会感知中的一系列研究问题。

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