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COMPLEX CONDITIONAL CONTROL BY PIGEONS IN A CONTINUOUS VIRTUAL ENVIRONMENT

机译:连续虚拟环境中鸽子的复杂条件控制

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摘要

We tested two pigeons in a continuously streaming digital environment. Using animation software that constantly presented a dynamic, three-dimensional (3D) environment, the animals were tested with a conditional object identification task. The correct object at a given time depended on the virtual context currently streaming in front of the pigeon. Pigeons were required to accurately peck correct target objects in the environment for food reward, while suppressing any pecks to intermixed distractor objects which delayed the next object’s presentation. Experiment 1 established that the pigeons’ discrimination of two objects could be controlled by the surface material of the digital terrain. Experiment 2 established that the pigeons’ discrimination of four objects could be conjunctively controlled by both the surface material and topography of the streaming environment. These experiments indicate that pigeons can simultaneously process and use at least two context cues from a streaming environment to control their identification behavior of passing objects. These results add to the promise of testing interactive digital environments with animals to advance our understanding of cognition and behavior.
机译:我们在连续流式数字环境中测试了两只鸽子。使用不断呈现动态三维(3D)环境的动画软件,对动物进行了条件对象识别任务测试。给定时间的正确对象取决于当前在鸽子前面流过的虚拟环境。鸽子被要求在环境中准确啄食正确的目标物体以获得食物奖励,同时抑制任何杂乱的干扰物啄食,从而延迟下一个物体的出现。实验1确定了鸽子对两个物体的辨别力可以通过数字地形的表面材料来控制。实验2证实,鸽子的四个物体的辨别力可以通过流动环境的表面材料和地形共同控制。这些实验表明,鸽子可以同时处理和使用至少两个来自流环境的上下文线索来控制它们对通过物体的识别行为。这些结果增加了与动物一起测试交互式数字环境的希望,从而增进了我们对认知和行为的理解。

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