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A Novel Computer-Based Set-Up to Study Movement Coordination in Human Ensembles

机译:一种新颖的基于计算机的装置来研究人体合奏中的运动协调

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摘要

Existing experimental works on movement coordination in human ensembles mostly investigate situations where each subject is connected to all the others through direct visual and auditory coupling, so that unavoidable social interaction affects their coordination level. Here, we present a novel computer-based set-up to study movement coordination in human groups so as to minimize the influence of social interaction among participants and implement different visual pairings between them. In so doing, players can only take into consideration the motion of a designated subset of the others. This allows the evaluation of the exclusive effects on coordination of the structure of interconnections among the players in the group and their own dynamics. In addition, our set-up enables the deployment of virtual computer players to investigate dyadic interaction between a human and a virtual agent, as well as group synchronization in mixed teams of human and virtual agents. We show how this novel set-up can be employed to study coordination both in dyads and in groups over different structures of interconnections, in the presence as well as in the absence of virtual agents acting as followers or leaders. Finally, in order to illustrate the capabilities of the architecture, we describe some preliminary results. The platform is available to any researcher who wishes to unfold the mechanisms underlying group synchronization in human ensembles and shed light on its socio-psychological aspects.
机译:现有的关于人体运动协调的实验作品大多研究了每个主题通过直接的视觉和听觉耦合而彼此关联的情况,因此不可避免的社会互动影响了他们的协调水平。在这里,我们提出了一种新颖的基于计算机的设置,以研究人类群体中的运动协调,从而最大程度地减少参与者之间社交互动的影响,并实现他们之间的不同视觉配对。这样,玩家只能考虑其他人的指定子集的运动。这样就可以评估对小组中参与者之间相互联系的结构及其自身动态的排他性影响。此外,我们的设置使虚拟计算机播放器的部署能够调查人与虚拟代理之间的双向交互,以及人与虚拟代理混合团队中的组同步。我们展示了如何在存在或不存在充当跟随者或领导者的虚拟代理的情况下,如何利用这种新颖的设置来研究双联和不同互连结构上的群体中的协调。最后,为了说明该体系结构的功能,我们描述了一些初步结果。该平台可供任何希望在人类合奏中揭示群体同步基础的机制并阐明其社会心理方面的研究人员使用。

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