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Moving Beyond the Stigma: Systematic Review of Video Games and Their Potential to Combat Obesity

机译:超越耻辱感:视频游戏的系统评价及其对抗肥胖的潜力

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摘要

Increasing epidemic proportions of overweight children in the United States presents formidable challenges for education and healthcare. Given the popularity and pervasiveness of video gaming culture in North American children, the perfect opportunity arises to investigate the potential of video games to promote healthful behaviour. Our objective was to systematically review the literature for possible benefits of active and educational video games targeting diet and physical activity in children. A review of English-language journal articles from 1998 to 2011 using EMBASE and PubMed was conducted. Thirty-four studies concerned with children, video games, physical, and/or nutritional outcomes were included. Results of these studies that showed some benefit (increased physical activity and nutritional knowledge as a result of gaming) demonstrate the possibility of video games to combat childhood obesity—looking beyond the stigma attached to gaming.
机译:在美国,超重儿童的流行比例不断增加,这对教育和医疗保健提出了巨大的挑战。鉴于视频游戏文化在北美儿童中的普遍性和普遍性,出现了一个绝佳的机会来研究视频游戏促进健康行为的潜力。我们的目标是系统地复习文献,以针对儿童饮食和身体活动的主动和教育性视频游戏可能带来的好处。使用EMBASE和PubMed对1998年至2011年的英语期刊文章进行了回顾。包括与儿童,电子游戏,身体和/或营养状况有关的三十四项研究。这些研究结果显示出一定的益处(游戏增加了体育锻炼和营养知识),证明了视频游戏有可能抗击儿童肥胖-超越了游戏的耻辱感。

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