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The Effects of Inaccessible Visual Feedback Used Concurrently orTerminally

机译:同时使用或无法访问的视觉反馈的影响终端地

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[Purpose] Concurrent feedback is more detrimental for long-term retention of motor skills because learners depend on accessible visual information provided in parallel with movements. However, visual information is not always accessible. Furthermore, the effects of concurrent feedback vary with aspects of the task being performed. We investigated the effects of inaccessible visual feedback used concurrently or terminally, focusing on aspects of movement. [Subjects and Methods] Fourteen subjects were quasi-randomly assigned to either a concurrent feedback group or a terminal feedback group. They practiced a task that involved right shoulder flexion with a specific acceleration. Learning achievements were assessed by measurement of errors in movement duration, peak timing, and strength. [Results] Regarding errors in movement duration, the concurrent feedback group was superior to the terminal feedback group during the midterm and final sessions. Regarding errors in peak timing, learning occurred in the concurrent feedback group, but not in the terminal feedback group because the improvement in performance during practice was inadequate. Regarding errors in peak strength, learning occurred in both groups. [Conclusion] Concurrent visual feedback that is used inaccessibly has learning effects that either equal or surpass those of terminal feedback that is used with inaccessible visual information for all parameters.
机译:[目的]并发反馈对于长期保留运动技能更有害,因为学习者依赖与运动同时提供的可访问的视觉信息。但是,视觉信息并不总是可以访问的。此外,并发反馈的效果随所执行任务的各个方面而变化。我们调查了同时或最终使用的无法访问的视觉反馈的影响,重点是运动方面。 [受试者和方法]将十四个受试者准随机分配至并发反馈组或末期反馈组。他们练习了一项涉及特定速度加速的右肩屈曲的任务。通过测量运动持续时间,高峰时间和力量方面的错误来评估学习成绩。 [结果]关于运动持续时间的错误,在中期和最后阶段,并发反馈组优于末级反馈组。关于高峰时间的错误,在并发反馈组中发生了学习,而在终端反馈组中没有发生学习,因为练习期间的性能改善不足。关于峰值强度的错误,两组均发生了学习。 [结论]难以使用的并发视觉反馈的学习效果等于或超过与所有参数的不可访问视觉信息一起使用的终端反馈的学习效果。

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