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Method for Optimal Sensor Deployment on 3D Terrains Utilizing a Steady State Genetic Algorithm with a Guided Walk Mutation Operator Based on the Wavelet Transform

机译:基于小波变换的带引导步行变异算子的稳态遗传算法在3D地形上最优传感器部署方法

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摘要

One of the most critical issues of Wireless Sensor Networks (WSNs) is the deployment of a limited number of sensors in order to achieve maximum coverage on a terrain. The optimal sensor deployment which enables one to minimize the consumed energy, communication time and manpower for the maintenance of the network has attracted interest with the increased number of studies conducted on the subject in the last decade. Most of the studies in the literature today are proposed for two dimensional (2D) surfaces; however, real world sensor deployments often arise on three dimensional (3D) environments. In this paper, a guided wavelet transform (WT) based deployment strategy (WTDS) for 3D terrains, in which the sensor movements are carried out within the mutation phase of the genetic algorithms (GAs) is proposed. The proposed algorithm aims to maximize the Quality of Coverage (QoC) of a WSN via deploying a limited number of sensors on a 3D surface by utilizing a probabilistic sensing model and the Bresenham's line of sight (LOS) algorithm. In addition, the method followed in this paper is novel to the literature and the performance of the proposed algorithm is compared with the Delaunay Triangulation (DT) method as well as a standard genetic algorithm based method and the results reveal that the proposed method is a more powerful and more successful method for sensor deployment on 3D terrains.
机译:无线传感器网络(WSN)的最关键问题之一是部署有限数量的传感器,以实现在地形上的最大覆盖。过去十年来,针对该主题进行的研究数量不断增加,最优化的传感器部署使人们能够最大程度地减少网络维护所消耗的能量,通信时间和人力,从而引起了人们的兴趣。当今文献中的大多数研究都是针对二维(2D)表面提出的。但是,现实世界中的传感器部署通常出现在三维(3D)环境中。在本文中,提出了一种基于小波变换(WTDS)的3D地形部署策略(WTDS),其中传感器的运动在遗传算法(GAs)的突变阶段内进行。所提出的算法旨在通过利用概率感测模型和Bresenham视线(LOS)算法在3D表面上部署有限数量的传感器来最大化WSN的覆盖质量(QoC)。此外,本文采用的方法是文献中的新颖方法,并将该算法的性能与Delaunay三角剖分(DT)方法以及基于标准遗传算法的方法进行了比较,结果表明该方法是一种有效的方法。在3D地形上部署传感器的更强大,更成功的方法。

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