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A Compact Representation of Drawing Movements with Sequences of Parabolic Primitives

机译:具有抛物线形图元序列的绘画运动的紧凑表示

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摘要

Some studies suggest that complex arm movements in humans and monkeys may optimize several objective functions, while others claim that arm movements satisfy geometric constraints and are composed of elementary components. However, the ability to unify different constraints has remained an open question. The criterion for a maximally smooth (minimizing jerk) motion is satisfied for parabolic trajectories having constant equi-affine speed, which thus comply with the geometric constraint known as the two-thirds power law. Here we empirically test the hypothesis that parabolic segments provide a compact representation of spontaneous drawing movements. Monkey scribblings performed during a period of practice were recorded. Practiced hand paths could be approximated well by relatively long parabolic segments. Following practice, the orientations and spatial locations of the fitted parabolic segments could be drawn from only 2–4 clusters, and there was less discrepancy between the fitted parabolic segments and the executed paths. This enabled us to show that well-practiced spontaneous scribbling movements can be represented as sequences (“words”) of a small number of elementary parabolic primitives (“letters”). A movement primitive can be defined as a movement entity that cannot be intentionally stopped before its completion. We found that in a well-trained monkey a movement was usually decelerated after receiving a reward, but it stopped only after the completion of a sequence composed of several parabolic segments. Piece-wise parabolic segments can be generated by applying affine geometric transformations to a single parabolic template. Thus, complex movements might be constructed by applying sequences of suitable geometric transformations to a few templates. Our findings therefore suggest that the motor system aims at achieving more parsimonious internal representations through practice, that parabolas serve as geometric primitives and that non-Euclidean variables are employed in internal movement representations (due to the special role of parabolas in equi-affine geometry).
机译:一些研究表明,人和猴子的复杂手臂运动可能会优化一些目标功能,而另一些研究则声称,手臂运动满足几何约束并由基本成分组成。但是,统一不同约束的能力仍然是一个悬而未决的问题。对于具有恒定等亲仿射速度的抛物线轨迹,满足了最大平滑(最小跳动)运动的标准,因此符合被称为三分之二幂定律的几何约束。在这里,我们以实证检验抛物线段提供自发绘图运动的紧凑表示的假设。记录在练习期间进行的猴子涂鸦。相对较长的抛物线段可以很好地近似练习的手部路径。经过实践,拟合抛物线段的方向和空间位置只能从2-4个簇中得出,并且拟合抛物线段和执行路径之间的差异较小。这使我们能够证明,实践良好的自发涂鸦运动可以表示为少量基本抛物线图元(“字母”)的序列(“单词”)。运动原语可以定义为在运动完成之前不能有意停止的运动实体。我们发现,在训练有素的猴子中,运动通常会在获得奖励后减速,但只有在完成由几个抛物线形部分组成的序列后才停止运动。分段抛物线段可以通过将仿射几何变换应用于单个抛物线模板来生成。因此,可以通过将适当的几何变换的序列应用于一些模板来构造复杂的运动。因此,我们的发现表明,电机系统旨在通过实践来实现更简约的内部表示,抛物线充当几何图元,并且非欧几里得变量用于内部运动表示(由于抛物线在等式仿射几何中的特殊作用) 。

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