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Manipulating Bodily Presence Affects Cross-Modal Spatial Attention: A Virtual-Reality-Based ERP Study

机译:操纵身体状态会影响跨模态空间注意:基于虚拟现实的ERP研究

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摘要

Earlier studies have revealed cross-modal visuo-tactile interactions in endogenous spatial attention. The current research used event-related potentials (ERPs) and virtual reality (VR) to identify how the visual cues of the perceiver’s body affect visuo-tactile interaction in endogenous spatial attention and at what point in time the effect takes place. A bimodal oddball task with lateralized tactile and visual stimuli was presented in two VR conditions, one with and one without visible hands, and one VR-free control with hands in view. Participants were required to silently count one type of stimulus and ignore all other stimuli presented in irrelevant modality or location. The presence of hands was found to modulate early and late components of somatosensory and visual evoked potentials. For sensory-perceptual stages, the presence of virtual or real hands was found to amplify attention-related negativity on the somatosensory N140 and cross-modal interaction in somatosensory and visual P200. For postperceptual stages, an amplified N200 component was obtained in somatosensory and visual evoked potentials, indicating increased response inhibition in response to non-target stimuli. The effect of somatosensory, but not visual, N200 enhanced when the virtual hands were present. The findings suggest that bodily presence affects sustained cross-modal spatial attention between vision and touch and that this effect is specifically present in ERPs related to early- and late-sensory processing, as well as response inhibition, but do not affect later attention and memory-related P3 activity. Finally, the experiments provide commeasurable scenarios for the estimation of the signal and noise ratio to quantify effects related to the use of a head mounted display (HMD). However, despite valid a-priori reasons for fearing signal interference due to a HMD, we observed no significant drop in the robustness of our ERP measurements.
机译:较早的研究已经揭示了内源性空间注意力中的跨模式视觉-触觉相互作用。当前的研究使用事件相关电位(ERP)和虚拟现实(VR)来识别感知者身体的视觉提示如何影响内源性空间注意力中的视听互动以及在什么时间发生影响。在两种VR条件下提出了一种带有双侧触觉和视觉刺激的双峰奇异球任务,一种是带有手的一只手,另一只手没有可见的手,另一种是无VR的手控。要求参与者静默地计算一种刺激类型,并忽略以不相关的方式或位置呈现的所有其他刺激。发现手的存在可以调节体感和视觉诱发电位的早期和晚期成分。对于感官知觉阶段,发现虚拟或真实的手的存在会放大体感N140上与注意力相关的否定性,以及体感和视觉P200中的交叉模式交互作用。在知觉后阶段,在体感和视觉诱发电位中获得了扩增的N200成分,表明对非目标刺激的应答抑制作用增加。当存在虚拟手时,体感(而非视觉)N200的效果会增强。这些发现表明,身体存在会影响视觉和触摸之间持续的跨模式空间注意力,并且这种效应特别存在于与早期和晚期感觉过程以及反应抑制相关的ERP中,但不会影响后期的注意力和记忆力相关的P3活性。最后,实验为信号和噪声比的估计提供了可衡量的方案,以量化与使用头戴式显示器(HMD)有关的影响。然而,尽管有合理的先验理由担心由于HMD引起的信号干扰,但我们发现ERP测量的健壮性没有明显下降。

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