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Auditory object salience: human cortical processing of non-biological action sounds and their acoustic signal attributes

机译:听觉对象的显着性:人类对非生物动作声音及其声音信号属性的处理

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摘要

Whether viewed or heard, an object in action can be segmented as a distinct salient event based on a number of different sensory cues. In the visual system, several low-level attributes of an image are processed along parallel hierarchies, involving intermediate stages wherein gross-level object form and/or motion features are extracted prior to stages that show greater specificity for different object categories (e.g., people, buildings, or tools). In the auditory system, though relying on a rather different set of low-level signal attributes, meaningful real-world acoustic events and “auditory objects” can also be readily distinguished from background scenes. However, the nature of the acoustic signal attributes or gross-level perceptual features that may be explicitly processed along intermediate cortical processing stages remain poorly understood. Examining mechanical and environmental action sounds, representing two distinct non-biological categories of action sources, we had participants assess the degree to which each sound was perceived as object-like versus scene-like. We re-analyzed data from two of our earlier functional magnetic resonance imaging (fMRI) task paradigms (Engel et al., ) and found that scene-like action sounds preferentially led to activation along several midline cortical structures, but with strong dependence on listening task demands. In contrast, bilateral foci along the superior temporal gyri (STG) showed parametrically increasing activation to action sounds rated as more “object-like,” independent of sound category or task demands. Moreover, these STG regions also showed parametric sensitivity to spectral structure variations (SSVs) of the action sounds—a quantitative measure of change in entropy of the acoustic signals over time—and the right STG additionally showed parametric sensitivity to measures of mean entropy and harmonic content of the environmental sounds. Analogous to the visual system, intermediate stages of the auditory system appear to process or extract a number of quantifiable low-order signal attributes that are characteristic of action events perceived as being object-like, representing stages that may begin to dissociate different perceptual dimensions and categories of every-day, real-world action sounds.
机译:无论是观看还是听到,都可以根据许多不同的感官线索将活动中的对象划分为不同的显着事件。在视觉系统中,沿着并行层次结构处理图像的几个低级属性,涉及中间阶段,其中在对不同对象类别(例如人)表现出更高特异性的阶段之前,先提取总级别的对象形式和/或运动特征,建筑物或工具)。在听觉系统中,尽管依赖于一组相当不同的低电平信号属性,有意义的现实世界中的声音事件和“听觉对象”也可以很容易地与背景场景区分开。然而,人们对沿中间皮层处理阶段可以明确处理的声音信号属性或总体感知特性的性质了解甚少。检查机械和环境动作声音,它们代表动作源的两个不同的非生物类别,我们让参与者评估了每种声音在感觉上是对象还是场景的程度。我们重新分析了两个较早的功能磁共振成像(fMRI)任务范例(Engel等人)的数据,发现类似场景的声音优先导致沿中线皮层结构的激活,但强烈依赖于聆听任务要求。相比之下,沿颞上回(STG)的双侧病灶显示对参评声音的激活程度在参数上有所提高,这些声音被定为“更像对象”,而与声音类别或任务要求无关。此外,这些STG区域还显示出对动作声音的频谱结构变化(SSV)的参数敏感性-定量测量声信号的熵随时间变化的信息-正确的STG额外显示出了对平均熵和谐波度量的参数敏感性环境声音的内容。类似于视觉系统,听觉系统的中间阶段似乎可以处理或提取许多可量化的低阶信号属性,这些属性是感知为类对象的动作事件的特征,代表着可能开始分离不同感知维度的阶段。日常动作声音的类别。

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