首页> 外文期刊>地球空间信息科学学报(英文版) >Tessellations in GIS: Part Ⅱ-making changes
【24h】

Tessellations in GIS: Part Ⅱ-making changes

机译:GIS中的镶嵌:第二部分的更改

获取原文
获取原文并翻译 | 示例
           

摘要

We attempt to describe the role of tessellated models of space within the discipline of Geographic Information Systems (GIS) - a speciality coming largely out of Geography and Land Surveying, where there was a strong need to represent information about the land's surface within a computer system rather than on the original paper maps. We look at some of the basic operations in GIS, including dynamic and kinetic applications. We examine issues of topology and data structures, and produced a tessellation model that may be widely applied both to traditional"object"and"field"data types.The Part Ⅰ of this study examined object and field spatial models, the Voronoi extension of objects, and the graphs that express the resulting adjacencies. The required data structures were also briefly described, along with 2D and 3D structures and hierarchical indexing. The importance of graph duality was emphasized. Here, this second paper builds on the structures described in the first, and examines how these may be modified:change may often be associated with either viewpoint or time. Incremental algorithms permit additional point insertion, and applications involving the addition of skeleton points, for map scanning, contour enrichment or watershed delineation and simulation. Dynamic algorithms permit skeleton smoothing, and higher order Voronoi diagram applications, including Sibson interpolation. Kinetic algorithms allow collision detection applications, free-Lagrange flow modeling, and pen movement simulation for map drawing. If desired these methods may be extended to 3D. Based on this framework, it can be argued that tessellation models are fundamental to our understanding and processing of geographical space, and provide a coherent framework for understanding the"space"in which we exist.
机译:我们试图描述细分的空间模型在地理信息系统(GIS)学科中的作用-地理信息系统专业是地理和土地测量学的特长而不是在原始纸质地图上。我们看一下GIS中的一些基本操作,包括动态和动力学应用程序。我们研究了拓扑和数据结构问题,并产生了可广泛应用于传统“对象”和“场”数据类型的细分模型。本研究的第一部分研究了对象和场空间模型,对象的Voronoi扩展,以及表示结果邻接关系的图表。还简要描述了所需的数据结构,以及2D和3D结构以及分层索引。强调了图对偶的重要性。在这里,第二篇论文以第一篇中描述的结构为基础,并研究了如何修改它们:变化通常与观点或时间相关。增量算法允许额外的点插入,以及涉及添加骨架点的应用程序,用于地图扫描,轮廓富集或分水岭勾画和模拟。动态算法允许进行骨架平滑处理以及包括Sibson插值在内的高阶Voronoi图应用。动力学算法允许碰撞检测应用程序,自由拉格朗日流量建模以及用于地图绘制的笔移动模拟。如果需要,这些方法可以扩展到3D。基于该框架,可以说曲面细分模型对于我们理解和处理地理空间至关重要,并且为理解我们所处的“空间”提供了一个连贯的框架。

著录项

  • 来源
    《地球空间信息科学学报(英文版)》 |2016年第2期|中插7157-167|共12页
  • 作者

    Christopher Gold;

  • 作者单位

    Faculty of Computing,Engineering and Science,University of South Wales,Wales,UK;

    Faculty of Geosciences and Environmental Engineering,Southwest Jiaotong University,Chengdu,China;

    State Key Laboratory of Information Engineering in Surveying,Mapping and Remote Sensing (LIESMARS),Wuhan University,Wuhan,China;

  • 收录信息 中国科学引文数据库(CSCD);
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号