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Removing mixed noise in low rank textures by convex optimization

机译:通过凸优化去除低秩纹理中的混合噪声

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This paper introduces a new low rank texture image denoising algorithm, which can restore low rank texture contaminated by both Gaussian and salt-and-pepper noise. The algorithm formulates texture image denoising in terms of solving a low rank matrix optimization problem. Simply assuming low rank is insufficient to describe the properties of natural images, causing high noise amplitudes which lead to unsatisfactory denoising results or serious loss of image details. Thus, in addition to the low rank assumption,the continuity of natural images is also assumed by the algorithm, by adding a total variation regularizer to the optimization objective function. We further give an effective algorithm to solve this optimization problem. By combining the low rank and continuity assumptions, the proposed algorithm overcomes the deficiencies of using either the low rank assumption or total variation regularization alone. Experiments show that our algorithm can effectively remove mixed noise in low rank texture images, and is better than existing algorithms in both its subjective visual effects and in terms of quantitative objective measures.
机译:本文介绍了一种新的低秩纹理图像去噪算法,该算法可以恢复被高斯噪声和椒盐噪声污染的低秩纹理图像。该算法根据解决低秩矩阵优化问题制定纹理图像去噪。简单地假设低等级不足以描述自然图像的特性,从而导致高噪声幅度,从而导致不令人满意的降噪结果或图像细节的严重损失。因此,除了低秩假设外,该算法还通过向优化目标函数添加总变化量规则化器来假设自然图像的连续性。我们进一步给出了解决该优化问题的有效算法。通过组合低秩假设和连续性假设,所提出的算法克服了仅使用低秩假设或单独使用总变化正则化的缺陷。实验表明,该算法可以有效地去除低秩纹理图像中的混合噪声,在主观视觉效果和定量客观测量方面均优于现有算法。

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