Coordinates of the key facial feature points can be captured by motion capture system OPTOTRAK with real-time character and high accuracy. The facial model is considered as an undirected weighted graph. By iteratively subdividing the related triangle edges, the geodesic distance between points on the model surface is finally obtained. The RBF (Radial Basis Functions) interpolation technique based on geodesic distance is applied to generate deformation of the facial mesh model. Experimental results demonstrate that the geodesic distance can explore the complex topology of human face models perfectly and the method can generate realistic facial expressions.
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