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The Comedy of Trauma: Confidence, Complicity, and Coercion in Modern Romance

机译:创伤喜剧:现代浪漫中的自信,同谋与强迫

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摘要

Stories engage a form of virtual play. Though they incorporate language and abstractions, stories engage many of the same biological systems and produce many of the same anatomical responses as simpler games. Like peek-a-boo or tickle play, stories stage dangerous or unpleasant scenarios in a controlled setting. In this way, they help develop cognitive strategies to tolerate, manage, and even enjoy uncertainty. One means is by inspiring confidence in difficult situations by tactical self-distraction. Another is to reframe negative or uncertain situations as learning opportunities, that is, to ascribe meaning to them. While both strategies are useful, each has limitations. In William Shakespeare's The Winter's Tale, a king succumbs to the desire to make meaning where there is none, and nearly ruins himself in a self-composed tragedy. His friend restores his confidence and enables a happy ending---but only by deceiving him. This deception is benign, but the heroine of Samuel Richardson's Clarissa is nearly ruined by her abductor's confidence game. Her "happy ending" is made possible only by reframing her rape and death as redemptive transfiguration---which, as many of her readers suggest, is a dubious affair. The hero of Herman Melville's The Confidence-Man spends the first half of the novel eliciting his companions' confidence in order to swindle them, and the second half trying to inspire himself with the same confidence. The novel ends with an ominous impasse: one must trust, but one ought not to. For Samuel Beckett, this impasse is productive. In his middle novels, thought itself emerges from the interplay of spontaneous bouts of irrational confidence and distortive, after-the-fact impositions of spurious meaning. Stories create (illusory) identities, elicit (dubious) hopes, and reinforce (false) assumptions in order to help us cope with the agonies of anticipation and loss, and to transform misfortune, accident, and misery into reward, retribution, and meaning---that is, in a comedy of trauma.
机译:故事是一种虚拟游戏形式。尽管它们结合了语言和抽象,但故事却涉及许多相同的生物系统,并产生与更简单的游戏相同的解剖反应。就像躲猫猫或挠痒痒的戏剧一样,故事在受控的环境中上演危险或不愉快的场景。通过这种方式,他们可以帮助开发认知策略以容忍,管理甚至享受不确定性。一种方法是通过战术上的自我分散精神激发对困难局势的信心。另一个方法是将消极或不确定的情况重新组织为学习机会,即赋予它们以意义。虽然这两种策略都是有用的,但是每种策略都有局限性。在威廉·莎士比亚(William Shakespeare)的《冬天的故事》(The Winter's Tale)中,国王屈服于渴望在没有意义的地方表达意义的欲望,几乎使自己陷入了自发的悲剧中。他的朋友恢复了信心并实现了圆满的结局-但只能欺骗他。这种欺骗是良性的,但塞缪尔·理查森(Samuel Richardson)的克拉丽莎(Clarissa)的女主角几乎被其绑架者的自信心游戏所破坏。她的“幸福结局”只有通过将她的强奸和死亡重新定义为救赎性的变貌才有可能实现,正如她的许多读者所暗示的那样,这是可疑的事情。赫尔曼·梅尔维尔(Herman Melville)的《自信男人》(The Confidence-Man)的英雄将小说的前半部分用来激发同伴的信心,以骗取他们的同伴,而下半部分则以同样的信心来激励自己。小说以不祥的僵局结束:一个人必须信任,但一个人不应该信任。对于塞缪尔·贝克特(Samuel Beckett)来说,这种僵局是富有成效的。在他的中篇小说中,思想本身源于自发性的不理性自信和虚假的事后扭曲的相互作用。故事可以创造(虚幻的)身份,引起(可疑的)希望,并强化(虚假的)假设,以帮助我们应对预期和损失的痛苦,并将不幸,意外和痛苦转化为报酬,报应和意义, -也就是说,在一部喜剧中受了创伤。

著录项

  • 作者

    Crumbo, Daniel J.;

  • 作者单位

    The University of Arizona.;

  • 授予单位 The University of Arizona.;
  • 学科 Modern literature.;British Irish literature.;American literature.;Theater history.;French literature.;Romance literature.
  • 学位 Ph.D.
  • 年度 2017
  • 页码 316 p.
  • 总页数 316
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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