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Planar section representations of 3D shape.

机译:3D形状的平面截面表示。

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摘要

Planes are fundamental geometric primitives. Evidence in art and science shows that planar sections are useful -- structures composed purely of planar primitives are employed in architecture, design and manufacturing, where one can with relative ease physically create a model from planar parts. In medical visualization, patient-aligned planes may suffice to represent important features within a volumetric dataset. Many different applications involving 3D shape can geometrically benefit from a contextually-appropriate piecewise planar representation. This thesis systematically studies planar section representations of 3D shape.;We show that humans are consistent in abstracting existing 3D shapes using a minimal number of planar 3D sections. We provide geometric insights that allow us to replicate human planar abstraction of 3D shapes algorithmically, and evaluate the algorithm's performance with a shape recognition study.;We study how humans create planar shape representations interactively from scratch. Observations of their interaction patterns are used to develop a streamlined interactive drawing system. The system is further augmented to facilitate procedural creation, incorporate existing geometry and aid fabrication. A physical simulation approach identifies structurally weak models before they are fabricated, and allows interactive refinement.;We then study the perceptual efficacy of a range of planar representations of 3D shape in a large-scale user study. The analysis of results reveals geometric sources responsible for error, and we use these sources to create predictive linear models of error. With this knowledge, we demonstrate we are able to improve the quality of algorithmically-created representations.;Finally we present a number of applications of planar section representations. Some applications are artistic in nature, such as paper statues, puppets, detailed compositions and scanimations. Other applications are more scientific, including surface reconstruction and compression, 3D annotation, volumetric data visualization, 3D navigation, and poly-postors.;Overall, the dissertation provides a comprehensive treatment of various aspects of planar section representations of 3D shape and their applications. We provide both qualitative and quantitative perceptual validation that planar section representations are indeed effective proxies of 3D shape, useful in both artistic and scientific settings.
机译:平面是基本的几何图元。艺术和科学方面的证据表明,平面截面是有用的-在建筑,设计和制造中采用了纯粹由平面图元组成的结构,人们可以相对轻松地从平面零件物理地创建模型。在医学可视化中,患者对齐的平面足以表示体积数据集中的重要特征。涉及3D形状的许多不同应用程序可以从上下文适当的分段平面表示中获得几何上的收益。本文系统地研究了3D形状的平面截面表示形式。我们证明了人类在使用最少数量的平面3D截面抽象化现有3D形状方面是一致的。我们提供了几何学见解,使我们能够通过算法复制3D形状的人类平面抽象,并通过形状识别研究评估算法的性能。;我们研究了人类如何从头开始交互式创建平面形状表示。通过观察它们的交互模式,可以开发出简化的交互绘图系统。进一步增强了该系统,以促进过程创建,合并现有的几何形状并辅助制造。物理模拟方法可以在构造结构较弱的模型之前对其进行识别,并可以进行交互式优化。;然后,我们在大规模的用户研究中研究了一系列3D形状的平面表示的感知效果。结果分析揭示了造成误差的几何源,我们使用这些源创建误差的预测线性模型。有了这些知识,我们证明了我们能够提高算法创建的表示的质量。最后,我们介绍了平面截面表示的许多应用。某些应用程序本质上是艺术性的,例如纸雕像,木偶,详细的构图和作图。其他应用更加科学,包括曲面重建和压缩,3D标注,体积数据可视化,3D导航和多边形海报。总的来说,本文对3D形状的平面截面表示的各个方面及其应用进行了全面的论述。我们提供定性和定量的感知验证,即平面截面表示确实是3D形状的有效代理,可用于艺术和科学环境。

著录项

  • 作者

    McCrae, James.;

  • 作者单位

    University of Toronto (Canada).;

  • 授予单位 University of Toronto (Canada).;
  • 学科 Computer science.
  • 学位 Ph.D.
  • 年度 2014
  • 页码 180 p.
  • 总页数 180
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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