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An integrated communication architecture for distributed multimedia applications.

机译:用于分布式多媒体应用程序的集成通信体系结构。

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摘要

Distributed multimedia applications require that the underlying system provide timing, throughput and synchronization support. These performance requirements necessitate the development of a new type of distributed multimedia system architecture. The goal of this research is to design an integrated communication architecture to support these applications and to bridge the gap between an application's communication specification and real-time network support.; The architecture is called the Distributed InterProcess Communication System (DIPCS). DIPCS is organized around providing applications known levels of Quality of Service (QoS). A QoS parameter represents the applications requirements for system resources. This architecture is targeted to run over an Integrated Services Network (ISN), the next generation of network architecture. Communication management is done in the context of a novel distributed process group model, which allows the expression of the applications end-to-end delay and synchronization requirements. These groups are designed to effectively support the wide range of equipment and media types and connection control requirements which characterize distributed and collaborative multimedia systems.; The DIPCS architecture uses a general-purpose multi service-class ISN as the base of support. We develop an integrated set of network level scheduling and routing algorithms to efficiently support the performance requirements for each group. Communication establishment is performed using a source-based procedure. We derive a schedulability result for guaranteeing real-time multimedia traffic. Routing within this architecture uses a new ISN-based path production algorithm, coupled with an analytical model that predicts the probability of a route or set of routes being able to support the group specification. Three algorithms for route selection are considered. The first is a least-loaded approach. The second is a stochastic hillclimbing approach, while the third is a hybrid algorithm drawing on evolutionary computing principles. Simulation results show that the new path production algorithm coupled with the latter two approaches for routing selection can significantly increase the ability of the network to support multimedia communication.; This thesis demonstrates that combining multimedia call management and communication control with real-time network support can substantially simplify the development of distributed multimedia applications and can be achieved with a general-purpose real-time network.
机译:分布式多媒体应用程序要求底层系统提供定时,吞吐量和同步支持。这些性能要求需要开发一种新型的分布式多媒体系统体系结构。这项研究的目的是设计一个集成的通信体系结构来支持这些应用程序,并弥合一个应用程序的通信规范和实时网络支持之间的鸿沟。该体系结构称为分布式进程间通信系统(DIPCS)。 DIPCS围绕提供已知级别的服务质量(QoS)的应用而组织。 QoS参数表示系统资源的应用程序需求。该体系结构旨在运行在下一代网络体系结构集成服务网络(ISN)上。通信管理是在新颖的分布式过程组模型的上下文中完成的,该模型允许表达应用程序的端到端延迟和同步要求。这些组旨在有效地支持代表分布式和协作多媒体系统的各种设备和媒体类型以及连接控制要求。 DIPCS体系结构使用通用的多服务类ISN作为支持基础。我们开发了一套集成的网络级调度和路由算法,以有效地支持每个组的性能要求。使用基于源的过程执行通信建立。我们得出可调度性结果,以保证实时多媒体流量。该体系结构中的路由使用了一种新的基于ISN的路径生成算法,并结合了一个分析模型,该模型预测一条路由或一组路由能够支持组规范的可能性。考虑了三种用于路线选择的算法。第一种是最小负载的方法。第二种是随机爬山方法,第三种是基于进化计算原理的混合算法。仿真结果表明,新的路径生成算法与后两种路由选择方法相结合,可以显着提高网络支持多媒体通信的能力。本文证明了将多媒体呼叫管理和通信控制与实时网络支持相结合可以大大简化分布式多媒体应用程序的开发,并且可以通过通用实时网络来实现。

著录项

  • 作者

    Simon, Robert Paul.;

  • 作者单位

    University of Pittsburgh.;

  • 授予单位 University of Pittsburgh.;
  • 学科 Computer Science.
  • 学位 Ph.D.
  • 年度 1996
  • 页码 180 p.
  • 总页数 180
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;
  • 关键词

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