首页> 外文学位 >Interactive visualization of three-dimensional medical images.
【24h】

Interactive visualization of three-dimensional medical images.

机译:三维医学图像的交互式可视化。

获取原文
获取原文并翻译 | 示例

摘要

Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. In this thesis, two algorithms are presented to achieve interactive visualization for medical imaging. First, an improved splatting algorithm is presented that deals with uneven spacing between adjacent layers in volume data. Depending on the spacing between the layers in the volume data and the viewing angle in the visualization process, the footprint for the splatting operation takes different shapes. In previous approaches, a huge look-up table is used to store a finite set of precomputed footprints. During a visualization process, a footprint from the look-up table that gives the minimum error will be used as an approximation. The new algorithm eliminates the need for the look-up table by using a flexible method to generate accurate footprints for arbitrary layer spacing and viewing directions.; Second, a scan converting mapping algorithm is presented. This algorithm combines a standard polygon scan converting algorithm with a texture mapping algorithm. It achieves a near real-time performance which is comparable to the best existing method, e.g., the shear-warp algorithm--a run-length coding based method. Furthermore, a simple masking technique is proposed which accelerates the scan converting mapping algorithm by skipping the empty space inside a volume. Since the scan converting mapping algorithm re-samples the volume data, the arbitrary spacing between layers is automatically handled.
机译:体绘制是一种用于可视化采样数据的3D数组的技术。它已在医学成像和科学可视化等领域中得到了应用,但是由于其高计算量而受到限制。本文提出了两种算法来实现医学成像的交互式可视化。首先,提出了一种改进的喷溅算法,该算法可以处理体数据中相邻层之间的不均匀间距。根据体积数据中各层之间的间距以及可视化过程中的视角,用于喷涂操作的覆盖区将采用不同的形状。在以前的方法中,巨大的查找表用于存储有限的一组预先计算的覆盖区。在可视化过程中,查找表中提供最小误差的覆盖区将用作近似值。新算法通过使用灵活的方法为任意层间距和查看方向生成准确的覆盖区,从而无需查找表。其次,提出了一种扫描转换映射算法。该算法将标准多边形扫描转换算法与纹理映射算法结合在一起。它具有近乎实时的性能,可与现有最佳方法相媲美,例如剪翘算法-一种基于游程编码的方法。此外,提出了一种简单的遮罩技术,该技术可通过跳过卷内的空白空间来加速扫描转换映射算法。由于扫描转换映射算法对体积数据进行重新采样,因此可以自动处理图层之间的任意间距。

著录项

  • 作者

    Shu, Jun.;

  • 作者单位

    The University of Regina (Canada).;

  • 授予单位 The University of Regina (Canada).;
  • 学科 Health Sciences Radiology.; Computer Science.
  • 学位 M.Sc.
  • 年度 1997
  • 页码 71 p.
  • 总页数 71
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 预防医学、卫生学;自动化技术、计算机技术;
  • 关键词

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号