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Issues in designing a distributed hierarchical storage system for continuous media service.

机译:设计用于连续媒体服务的分布式分层存储系统中的问题。

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Recent advances in computing and communication technologies have made it technically feasible and economically viable to provide on-line access to a variety of information services over high speed networks. Particularly, convergence of various technological factors, namely in network access and in video coding and transmission, have recently brought a rapid growth of interest in on-line access to multimedia services. Large-scale provision of such service is attractive to end users as well as service providers. However, excessive bandwidth and space requirements of continuous media data have been a serious impediment to the wide spread usage of on-line continuous media services, especially in the commercial entertainment market. In this dissertation, we propose distributed hierarchical storage architecture as a promising solution to cost-effective service provisioning. The advantage of adopting a hierarchical storage architecture is its ability to assign the appropriate storage hierarchy to each file based on its the access frequency. However, success in using a storage hierarchy relies upon selecting appropriate operational parameters with a given user access profile. Our hierarchical storage system consists of primary storage, secondary storage, and tertiary storage. This dissertation analyzes the performance of the hierarchical storage system under various combinations of system attributes and develops a technique to find the minimum amount of resources in each level of hierarchies while satisfying certain operational constraints. The second part of the dissertation focuses on distributed service provisioning. Techniques are developed to exploit the geographical locality of reference and temporal locality of reference by introducing intermediate storages. Due to non-trivial network resource requirements, it is beneficial to put the data closer to the end user. To precisely compute the trade-offs between network resource consumption and storage resource cost, we develop a cost model which quantifies the aggregate resource consumption. On the basis of the cost model, an algorithm which finds the efficient way of servicing a set of requests is developed. The observations and findings from the mathematical models are validated with the simulation studies.
机译:计算和通信技术的最新进展使得在高速网络上提供对各种信息服务的在线访问在技术上可行并且在经济上可行。特别地,各种技术因素的融合,即在网络访问以及在视频编码和传输中,最近已引起对在线访问多媒体服务的兴趣的快速增长。此类服务的大规模提供对最终用户以及服务提供商都具有吸引力。但是,连续媒体数据过多的带宽和空间需求严重阻碍了在线连续媒体服务的广泛使用,尤其是在商业娱乐市场中。在本文中,我们提出了分布式分层存储体系结构,作为一种有成本效益的服务供应解决方案。采用分层存储体系结构的优点是它能够根据其访问频率为每个文件分配适当的存储层次结构。但是,成功使用存储层次结构取决于选择具有给定用户访问配置文件的适当操作参数。我们的分层存储系统由主存储,辅助存储和三级存储组成。本文在系统属性的各种组合下分析了分层存储系统的性能,并提出了一种在满足某些操作约束的同时,在每个层次结构中寻找最小资源量的技术。论文的第二部分着重于分布式服务提供。通过引入中间存储,开发了利用参考的地理位置和参考的时间位置的技术。由于非平凡的网络资源要求,因此将数据更靠近最终用户是有利的。为了精确计算网络资源消耗与存储资源成本之间的折衷,我们开发了一种成本模型来量化总资源消耗。基于成本模型,开发了一种算法,该算法找到了服务一组请求的有效方法。数学模型的观察和发现已通过仿真研究得到验证。

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