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3D Computational Archaeology and Face Synthesis using Novel Surface Modeling and Registration Techniques.

机译:使用新型表面建模和配准技术进行3D计算考古和面部综合。

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摘要

In this thesis we present two applications where 3D surface modeling and registration play a role of paramount importance. The first application is in archaeology, where our proposed method assists the archaeologist in the tedious process of reconstructing ceramic vessels from the excavated fragments (or shards). The method takes advantage of the surface intrinsic features coupled with a library of generic models constructed by the archaeologists to produce a virtual reconstruction of what the original vessel may have looked like. Generic models are generated based on the expert historical knowledge of the period, provenance of the artifact, and location of the digging site. The generic models need not to be identical to the original vessel, but must be within a geometric transformation of it in most of its parts. The methods are suited for ceramic vessels with distinctive color patterns or reliefs (i.e., surface with molding, carving, or stamping). We introduce a novel curvature B-spline fitting method that makes the extraction of robust features possible. The alignment of the shards against the generic model uses a novel set of 3D weighted curve moments and absolute affine invariants derived from them. The transformation is computed from corresponding parabolic contours on the shard and the generic model. When the shards have no color or relief on them, they are virtually mended to abutting shards using intrinsic differential anchor points computed on the shards break curves and a set of absolute invariants. For axially symmetric vessels, a global constraint induced by the surface of revolution is applied to guarantee global mending consistency. In our experiment involving around 300 shards, more than 85% of them are successfully mended. The mended shards consist of over 90% surface areas of the ceramic vessels.;The second application is in 3D human face synthesis and recognition, where our proposed method assists the national security agencies in constructing a 3D face database to be used for spotting missing personnel or identify possible suspects when close up images of that person are flagged up. A gender/race generic 3D face model is morphed into a personalized unique 3D face of a given person from using a limited number of 2D images of the given person taken from different viewpoints. The 2D images need not to be of the same resolution, or taken under similar brightness or same place, or even same time period. The method applies also to drawing sketches of the person in question. The reconstructed 3D personalized model is an accurate rendition of the actual human face, and the reconstruction errors are smaller than a 3D scanner resolution that is used to scan the person's face. Our method renders a difficult 2D face recognition problem into a much simpler 3D surface registration (alignment) problem. Given a set of images of a test person, a personalized 3D face model is constructed and "best" aligned with one of the 3D faces stored in the database. When the minimum alignment errors are below an accepted threshold (lower than the scanner resolution), the identity of the test person is matched with the one in the database. Experimental results are shown in controlled environment with high resolution images, under ideal illumination condition, as well as for images taken in uncontrolled environment with low resolution, arbitrary illumination. In both conditions, the recognition rate is over 95%. It is also proved that better face recognition rate is achieved by using a gender/race based generic 3D face model which allows for accurate pose estimation as well as the face identification in 3D.
机译:在本文中,我们提出了3D表面建模和配准起着至关重要作用的两个应用。第一个应用是在考古学中,在此我们提出的方法可帮助考古学家完成从挖掘的碎片(或碎片)重建陶瓷容器的繁琐过程。该方法利用了表面固有特征以及考古学家构建的通用模型库,可以对原始容器的外观进行虚拟重建。基于该时期的专家历史知识,人工制品的出处以及挖掘地点的位置,生成通用模型。通用模型不必与原始容器相同,而必须在其大部分零件的几何变换之内。该方法适用于具有独特颜色图案或浮雕的陶瓷容器(即具有成型,雕刻或压印的表面)。我们介绍了一种新颖的曲率B样条拟合方法,该方法使得提取稳健特征成为可能。分片与通用模型的对齐使用一组新颖的3D加权弯矩和从它们衍生的绝对仿射不变式。根据分片和通用模型上相应的抛物线轮廓计算转换。当分片上没有颜色或浮雕时,实际上会使用在分片断裂曲线上计算出的固有差分锚点和一组绝对不变式将它们实际上修正为邻接的分片。对于轴对称的船舶,应应用由旋转表面引起的整体约束来保证整体修补的一致性。在涉及约300个碎片的实验中,成功修复了其中超过85%的碎片。修补后的碎片占陶瓷容器表面积的90%以上;第二个应用是3D人脸合成和识别,我们提出的方法可协助国家安全机构构建3D人脸数据库以发现失踪人员或在举报该人的特写图像时识别可能的嫌疑人。通过使用从不同角度拍摄的给定人物的有限数量的2D图像,可以将性别/种族通用3D面孔模型变形为给定人物的个性化唯一3D面孔。 2D图像不必具有相同的分辨率,也不必在相似的亮度或位置,甚至相同的时间段内拍摄。该方法也适用于绘制有关人员的草图。重建的3D个性化模型是对真实人脸的精确再现,并且重建误差小于用于扫描人脸的3​​D扫描仪分辨率。我们的方法将困难的2D人脸识别问题转化为更简单的3D表面对准(对齐)问题。给定一组测试人员的图像,就可以构建个性化的3D面部模型并将其“最佳”与存储在数据库中的3D面部之一对齐。当最小对齐误差低于可接受的阈值(低于扫描仪分辨率)时,测试人员的身份将与数据库中的身份匹配。实验结果显示了在理想的照明条件下,在具有高分辨率图像的受控环境中,以及在低分辨率,任意照明的非受控环境中拍摄的图像的实验结果。在两种情况下,识别率均超过95%。还证明了通过使用基于性别/种族的通用3D人脸模型可以实现更好的人脸识别率,该模型可进行准确的姿势估计以及3D中的人脸识别。

著录项

  • 作者

    Liu, Zexi.;

  • 作者单位

    Drexel University.;

  • 授予单位 Drexel University.;
  • 学科 Electrical engineering.;Computer science.;Computer engineering.
  • 学位 Ph.D.
  • 年度 2016
  • 页码 202 p.
  • 总页数 202
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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