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Broadcasting and streaming stored video.

机译:广播和流存储的视频。

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This thesis studies distribution schemes for stored video over broadcast networks and over the Internet. In the first part of the thesis we consider designing near Video on Demand (VoD) systems that minimize start-up latency while maintaining high-image quality. We propose a novel scheme for near VoD which is based on periodic broadcasting of VBR-encoded video, and develop a series of multiplexing schemes for broadcasting VBR video that are based on smoothing, buffering and client prefetching. Our multiplexing schemes achieve high link utilization with negligible packet loss, and result in significant reductions in the start-up latency relative to the CBR case. In the second part of the thesis, we consider the design of stored video streaming applications for the current Internet. We first develop a theoretical formulation and analysis for the streaming of layered-encoded video. We suppose that the video is encoded into two layers and model the bandwidth available to the application as a stochastic process whose statistical characteristics are unknown a priori. We address the problem of dynamically allocating the available bandwidth among the two layers in order to minimize the impact of client starvation on the quality of the decoded video stream. We next consider streaming stored video over actual fair-share bandwidth conditions. We perform a series of Internet experiments in which we collect TCP throughput traces. We find that fair-share bandwidth varies over a broad range of time scales. We investigate the impact of the long-term behavior of fair-share bandwidth on several data transmission schemes for streaming video. We quantify the performance gains achieved with prefetching non-layered video into client buffers during playback. For layered video, we propose threshold-based inter-layer bandwidth allocation schemes, and develop a heuristic for implementing such schemes. Finally, the thesis presents a comparison study of two rate adaptation techniques for video streaming, namely, layered streaming and switching among multiple encoded versions of the same video object.
机译:本文研究了通过广播网络和Internet存储视频的分配方案。在本文的第一部分中,我们考虑设计接近视频点播(VoD)的系统,该系统可将启动延迟最小化,同时保持高图像质量。我们提出了一种基于VBR编码视频的定期广播的近点VoD新颖方案,并开发了基于平滑,缓冲和客户端预取的一系列VBR视频广播复用方案。我们的复用方案可实现较高的链路利用率,而丢包率可忽略不计,并且相对于CBR情况,可显着减少启动延迟。在论文的第二部分,我们考虑了当前Internet的存储视频流应用程序的设计。我们首先为分层编码的视频流开发一种理论上的表述和分析。我们假设视频被编码为两层,并以随机过程对应用程序可用的带宽进行建模,其随机过程的统计特征未知先验。我们解决了在两层之间动态分配可用带宽的问题,以便最大程度地减少客户端饥饿对解码视频流质量的影响。接下来,我们考虑在实际的公平份额带宽条件下流存储的视频。我们执行了一系列Internet实验,其中收集了TCP吞吐量跟踪。我们发现公平份额带宽在很宽的时间范围内变化。我们调查了公平共享带宽的长期行为对流视频的几种数据传输方案的影响。我们量化在回放过程中通过将非分层视频预取到客户端缓冲区中获得的性能提升。对于分层视频,我们提出了基于阈值的层间带宽分配方案,并为实现这种方案开发了一种启发式方法。最后,本文对两种视频流速率适配技术进行了比较研究,即分层流和同一视频对象的多个编码版本之间的切换。

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