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Tracking and analysis of articulated motion with an application to human motion.

机译:跟踪和分析关节运动,并将其应用于人体运动。

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Articulated motion is a subset of non-rigid motion in which the object of interest is composed of several rigid components connected to each other by ball and hinge joints. The human body, many animals and insects, and machinery all exhibit such motion. This dissertation addresses the problem of vision-based tracking and analysis of this type of motion. The importance of this problem can be seen in many application domains including surveillance, traffic monitoring, entertainment, user interfaces, medicine, sports, video annotation, and image compression. This dissertation deals with two important subproblems of the general problem: whole-body tracking and motion recognition. In whole-body tracking, the body is tracked as one unit without paying attention to the details of the posture and limbs. Current solutions to this problem suffer from being too sensitive to small changes in the environment. We present a novel approach which reduces these restrictions significantly. This is achieved by separating the concepts of a blob from that of a body and by tracking each independently while maintaining a many-to-many relationship between the two. The approach makes use of the Extended Kalman Filter and outputs trajectory information in world coordinates. The method was tested by tracking pedestrians in a variety of environments and achieved real-time performance and a high degree of robustness. Motion recognition is the high level problem of classifying an action taking place in a video sequence into one of several action categories. Most of the present approaches attempt to perform three-dimensional reconstruction of the articulated shape prior to recognition, which is an inherently difficult problem made even more difficult due to the non-rigidity of the articulated object. We argue that reconstruction is not a necessary step that must precede motion recognition. We present a novel motion-based approach for motion recognition which can be generalized to recognize any articulated motion. In our approach, an action is first represented by a sequence of efficiently computed motion features which are then mapped to a manifold in eigen-space where recognition takes place. Extensive experimentation with human subjects performing different actions demonstrated the effectiveness of our approach.
机译:铰接运动是非刚性运动的子集,其中感兴趣的对象由通过球体和铰链关节相互连接的几个刚性组件组成。人体,许多动物和昆虫以及机械都表现出这种运动。本论文解决了这种运动的基于视觉的跟踪和分析问题。这个问题的重要性可以在许多应用领域中看到,包括监视,交通监控,娱乐,用户界面,医学,体育,视频注释和图像压缩。本文研究了一般问题的两个重要子问题:全身跟踪和运动识别。在全身跟踪中,将身体作为一个整体进行跟踪,而无需注意姿势和四肢的细节。当前针对该问题的解决方案对环境的微小变化过于敏感。我们提出了一种新颖的方法,可以大大减少这些限制。这是通过将Blob的概念与身体的概念分开,并在保持两者之间的多对多关系的同时进行独立跟踪来实现的。该方法利用扩展卡尔曼滤波器,并在世界坐标中输出轨迹信息。该方法通过跟踪各种环境中的行人进行了测试,并获得了实时性能和高度的鲁棒性。运动识别是将视频序列中发生的动作分类为几种动作类别之一的高级问题。当前大多数方法试图在识别之前对关节形状进行三维重建,这是固有的难题,由于关节物体的非刚性而变得更加困难。我们认为重建不是运动识别之前必须采取的必要步骤。我们提出了一种新颖的基于运动的运动识别方法,可以将其推广为识别任何关节运动。在我们的方法中,动作首先由一系列有效计算的运动特征表示,然后将这些运动特征映射到发生识别的本征空间中的流形。对人类受试者执行不同动作的大量实验证明了我们方法的有效性。

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