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Interactive walkthrough environments for simulation.

机译:用于仿真的交互式演练环境。

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摘要

This thesis describes a second-generation walkthrough framework that provides extensive facilities for integrating many types of third-party simulation codes into a large-scale virtual environment model, and puts it in perspective with first-generation systems built during the last two decades. The framework provides an advanced model database that supports multiple simultaneous users with full consistency semantics, system independent storage and retrieval, and efficient prefetching and object reconstruction techniques to support second and third-generation Walkthrough systems. Furthermore, our framework integrates support for scalable, distributed, interactive models with plug-in physical simulation to provide a large and rich environment suitable for architectural evaluation and training applications.; A number of third-party simulations have been integrated into the framework, including dynamic physical interactions, fire simulation, multiple distributed users, radiosity, and online tapestry generation. All of these simulators interact with each other and with the user via a data distribution network that provides efficient, optimized use of bandwidth to transport simulation results to clients as they need them for visualization. These diverse simulators provide proof of concept for the generality of the framework, and show how quickly third-party simulations can be integrated into our system. The result is a highly interactive distributed architectural model with applications in research, training, and real-time data visualization.; Finally, an outlook is given to a possible third generation of virtual environment architectures that are capable of integrating different heterogeneous walkthrough models.
机译:本文描述了第二代演练框架,该框架提供了将多种类型的第三方仿真代码集成到大规模虚拟环境模型中的广泛工具,并将其与最近二十年来构建的第一代系统相提并论。该框架提供了一个高级模型数据库,该数据库支持具有完全一致性语义的多个同时用户,与系统无关的存储和检索以及有效的预取和对象重建技术,以支持第二代和第三代演练系统。此外,我们的框架将对可扩展,分布式,交互式模型的支持与插件物理仿真集成在一起,以提供适合于架构评估和培训应用程序的大型且丰富的环境。许多第三方模拟已集成到框架中,包括动态物理交互,火灾模拟,多个分布式用户,光能传递和在线挂毯生成。所有这些模拟器都通过数据分发网络相互交互,并与用户进行交互,该网络可以有效,优化地利用带宽,以将模拟结果传输到客户端(需要它们进行可视化)。这些多样化的模拟器为框架的通用性提供了概念验证,并显示了第三方模拟可如何快速集成到我们的系统中。结果是一个高度交互的分布式体系结构模型,该模型具有研究,培训和实时数据可视化的应用程序。最后,展望了能够集成不同异构漫游模型的第三代虚拟环境架构。

著录项

  • 作者

    Bukowski, Richard William.;

  • 作者单位

    University of California, Berkeley.;

  • 授予单位 University of California, Berkeley.;
  • 学科 Computer Science.
  • 学位 Ph.D.
  • 年度 2001
  • 页码 158 p.
  • 总页数 158
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;
  • 关键词

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