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The development of a collaborative virtual environment for finite element simulation.

机译:协作虚拟环境的有限元仿真开发。

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Communication between geographically distributed designers has been a major hurdle in traditional engineering design. Conventional methods of communication, such as video conferencing, telephone, and email, are less efficient especially when dealing with complex design models. Complex shapes, intricate features and hidden parts are often difficult to describe verbally or even using traditional 2-D or 3-D visual representations. Virtual Reality (VR) and Internet technologies have provided a substantial potential to bridge the present communication barrier. VR technology allows designers to immerse themselves in a virtual environment to view and manipulate this model just as in real-life. Fast Internet connectivity has enabled fast data transfer between remote locations. Although various collaborative virtual environment (CVE) systems have been developed in the past decade, they are limited to high-end technology that is not accessible to typical designers.; The objective of this dissertation is to discover and develop a new approach to increase the efficiency of the design process, particularly for large-scale applications wherein participants are geographically distributed. A multi-platform and easily accessible collaborative virtual environment (CVRoom), is developed to accomplish the stated research objective. Geographically dispersed designers can meet in a single shared virtual environment to discuss issues pertaining to the engineering design process and to make trade-off decisions more quickly than before, thereby speeding the entire process. This ‘faster’ design process will be achieved through the development of capabilities to better enable the multidisciplinary and modeling the trade-off decisions that are so critical before launching into a formal detailed design. The features of the environment developed as a result of this research include the ability to view design models, use voice interaction, and to link engineering analysis modules (such as Finite Element Analysis module, such as is demonstrated in this work).; One of the major issues in developing a CVE system for engineering design purposes is to obtain any pertinent simulation results in real-time. This is critical so that the designers can make decisions based on these results quickly. For example, in a finite element analysis, if a design model is changed or perturbed, the analysis results must be obtained in real-time or near real-time to make the virtual meeting environment realistic. In this research, the finite difference-based Design Sensitivity Analysis (DSA) approach is employed to approximate structural responses (i.e. stress, displacement, etc), so as to demonstrate the applicability of CVRoom for engineering design trade-offs. This DSA approach provides for fast approximation and is well-suited for the virtual meeting environment where fast response time is required. The DSA-based approach is tested on several example test problems to show its applicability and limitations. This dissertation demonstrates that an increase in efficiency and reduction of time required for a complex design processing can be accomplished using the approach developed in this dissertation research. Several implementations of CVRoom by students working on common design tasks were investigated. All participants confirmed the preference of using the collaborative virtual environment developed in this dissertation work (CVRoom) over other modes of interactions. It is proposed here that CVRoom is representative of the type of collaborative virtual environment that will be used by most designers in the future to reduce the time required in a design cycle and thereby reduce the associated cost.
机译:地理上分散的设计师之间的交流一直是传统工程设计的主要障碍。传统的通信方法(例如视频会议,电话和电子邮件)效率较低,尤其是在处理复杂的设计模型时。复杂的形状,复杂的特征和隐藏的部分通常很难用口头或什至使用传统的2D或3D视觉表示来描述。虚拟现实(VR)和Internet技术为弥合当前的通信障碍提供了巨大的潜力。 VR技术使设计人员可以将自己沉浸在虚拟环境中,就像在现实生活中一样查看和操纵该模型。快速的Internet连接可实现远程位置之间的快速数据传输。尽管在过去的十年中已经开发了各种协作虚拟环境(CVE)系统,但它们仅限于典型设计人员无法使用的高端技术。本文的目的是发现和开发一种新的方法来提高设计过程的效率,特别是对于参与者分布于地理位置的大规模应用。开发了一种多平台且易于访问的协作虚拟环境(CVRoom),以实现既定的研究目标。地理位置分散的设计师可以在一个共享的虚拟环境中开会,讨论与工程设计过程有关的问题,并比以前更快地做出权衡决策,从而加快了整个过程。这种“更快”的设计过程将通过开发功能来实现,以更好地实现跨学科设计和建模权衡决策,而这些决策在进入正式的详细设计之前至关重要。这项研究的结果是开发的环境的特征包括查看设计模型,使用语音交互以及链接工程分析模块(例如本工作中演示的有限元分析模块)的能力。开发用于工程设计目的的CVE系统的主要问题之一是实时获取任何相关的仿真结果。这很关键,因此设计人员可以根据这些结果快速做出决策。例如,在有限元分析中,如果更改或干扰了设计模型,则必须实时或接近实时地获得分析结果,以使虚拟会议环境变得现实。在这项研究中,采用基于有限差分的设计灵敏度分析(DSA)方法来近似结构响应(即应力,位移等),从而证明CVRoom在工程设计折衷中的适用性。这种DSA方法可提供快速逼近,非常适合需要快速响应时间的虚拟会议环境。在几个示例测试问题上对基于DSA的方法进行了测试,以显示其适用性和局限性。本论文表明,采用本论文研究开发的方法可以实现复杂设计过程中效率的提高和时间的减少。研究了从事常见设计任务的学生对CVRoom的几种实现。所有参与者都证实了使用本文工作(CVRoom)中开发的协作虚拟环境优于其他交互方式的意愿。这里建议CVRoom代表协作虚拟环境的类型,将来大多数设计人员将使用它来减少设计周期所需的时间,从而减少相关的成本。

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