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A robust agent-based gesture tracking system.

机译:强大的基于代理的手势跟踪系统。

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摘要

Visual analysis of human motion, including areas such as hand gesture and face recognition, whole body tracking and activity recognition, has been a domain of very intensive research in recent years. The main general goal of this research can be stated as improvement of man-machine inter action, but the possible uses go far beyond the area of HCI. Specific applications of vision-based analysis of human motion include advanced user interfaces (e.g. gesture driven control), motion analysis in sports and medicine (e.g. content-based indexing of video footage, clinical, studies of orthopedic patients), psycholinguistic research, smart surveillance systems, virtual reality and entertainment (e.g. games, character animation, special effects in movies) and very low bit-rate video compression. The two additional applications that are being studied in our research are improving the speech recognition algorithms by incorporating gesture information and vision-based assessment of effectiveness of a therapy used in Parkinson disease patients on their motor performance.; This thesis describes a novel agent-based gesture tracking system (called AgenTrac) that I developed in Vision Interfaces and Systems Laboratory. The system is one of the key elements of a broader NSF-funded research project, spanning multiple institutions and performed in collaboration with psycholinguists and speech recognition researchers. Multimodal human interaction in conversational environments is the focus of this project.; My agent-based approach to the visual tracking of human hands and head represents a very useful "middle ground" between the simple model-free tracking of human body parts and sophisticated model-based solutions. It combines the simplicity, speed and flexibility of tracking without using explicit shape models with the ability to utilize domain knowledge and to apply various constraints characteristic of more complex model-based tracking approaches. (Abstract shortened by UMI.)
机译:近年来,对人体运动进行视觉分析,包括手势和面部识别,全身跟踪和活动识别等领域,已经成为非常深入的研究领域。这项研究的主要总体目标可以说是人机交互作用的改善,但其可能的用途远远超出了人机交互领域。基于视觉的人体运动分析的特定应用包括高级用户界面(例如,手势驱动控制),运动和医学中的运动分析(例如,基于内容的录像片段索引,临床,骨科患者研究),心理语言研究,智能监控系统,虚拟现实和娱乐(例如游戏,角色动画,电影中的特殊效果)以及非常低的比特率视频压缩。我们的研究中正在研究的另外两个应用是通过整合手势信息和基于视觉的帕金森病患者运动功能治疗效果评估来改善语音识别算法。本文介绍了我在视觉接口与系统实验室开发的一种新型的基于代理的手势跟踪系统(称为AgenTrac)。该系统是NSF资助的更广泛的研究项目的关键要素之一,该研究项目跨越多个机构,并与心理语言学家和语音识别研究人员合作进行。对话环境中的多模式人类交互是该项目的重点。我的基于代理的方法来跟踪人的手和头部,这代表了简单的无模型的人体部位跟踪与复杂的基于模型的解决方案之间的非常有用的“中间地带”。它结合了跟踪的简单性,速度和灵活性,而无需使用显式的形状模型,并且具有利用领域知识并应用更复杂的基于模型的跟踪方法的各种约束特征的能力。 (摘要由UMI缩短。)

著录项

  • 作者

    Bryll, Robert.;

  • 作者单位

    Wright State University.;

  • 授予单位 Wright State University.;
  • 学科 Computer Science.
  • 学位 Ph.D.
  • 年度 2004
  • 页码 278 p.
  • 总页数 278
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;
  • 关键词

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