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The Economics of Collaborative Production and Consumption with Applications in Digital Technologies.

机译:协同生产和消费的经济学及其在数字技术中的应用。

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摘要

The first chapter models the general mechanisms/tradeoffs underpinning the dynamics of collaborative production using a club theoretic framework and drawing on tools from differential game theory. Individuals with preferences that are far from the objective of the club may not immediately split and form a new club. Instead they may take advantage of the increasing returns from club membership and incubate their new club within an existing one. In equilibrium, clubs may not be able to prevent this type of behavior even if it is undesired. Moreover, there are a range of conditions under which clubs may encourage incubation of future competitors to take advantage of increasing returns themselves and build up their own capital base.;The second chapter abstracts away from the dynamics and focuses on the static trade-offs. Existing public and club good models assume monotonicity in the utility of both consumption and provision. A wide range of public and club goods violate these assumptions. Accounting for appropriate non-monotonicities dramatically alters the equilibrium structure and welfare. When the utility from consumption is no longer monotonic, increasing the number of contributors mitigates the free-rider problem, rather than exacerbating it. When both the consumption value and provision cost are non-monotonic, increasing the number of contributors not only mitigates the free-rider problem, but leads to an over-provision problem in which both the number of contributors and the intensity of contributions are inefficiently high. When the population is large, every equilibrium yields over-provision. Lastly welfare-maximizing policies involve transferring surpluses from consumers to producers.;The third chapter illustrates the competitive aspects of collaborative production in the context of the software industry. I address whether both proprietary and open source software will survive and how producers of proprietary software differentiate themselves from open source competition. I analyze competition between a firm producing proprietary software and a community producing open source software. If the firm faces no competition, then the software caters to less technologically savvy individuals. When facing competition, the open source software caters to the most technologically savvy individuals, leading the firm to target even less savvy individuals than it would when acting as a monopolist.
机译:第一章使用俱乐部理论框架并利用差分博弈理论的工具,为支撑协同生产动态的一般机制/权衡建模。偏好远非俱乐部目标的个人可能不会立即分裂并成立新的俱乐部。相反,他们可能会利用俱乐部会员不断增加的回报,并在现有俱乐部中孵化新俱乐部。在平衡状态下,俱乐部可能无法防止这种行为,即使这种行为是不希望的。而且,在某些条件下,俱乐部可能会鼓励未来的竞争者孵化,以利用自身增加的回报并建立自己的资本基础。第二章从动态中抽象出来,重点关注静态的权衡。现有的公共和俱乐部良好模式在消费和供给的效用上都具有单调性。各种各样的公共物品和俱乐部物品违反了这些假设。考虑适当的非单调性会极大地改变均衡结构和福利。当来自消费的效用不再单调时,增加贡献者的数量可以缓解搭便车的问题,而不会加剧这种情况。当消费价值和供给成本都不单调时,增加捐助者的数量不仅减轻了搭便车的问题,而且导致了供过于求的问题,其中捐助者的数量和捐助强度都不够高。当人口众多时,每个均衡都会产生超额准备金。最后,使福利最大化的政策涉及将剩余的盈余从消费者转移到生产者。第三章说明了软件产业背景下的协同生产的竞争方面。我将探讨专有软件和开放源代码软件是否都将生存,以及专有软件的生产者如何与开放源代码竞争区分开来。我分析了生产专有软件的公司与生产开源软件的社区之间的竞争。如果公司没有竞争,那么该软件将迎合技术水平较低的个人。面对竞争时,开源软件迎合了技术上最精通的个人,这导致该公司针对的对象甚至比垄断者要少。

著录项

  • 作者

    Sacks, Michael.;

  • 作者单位

    University of California, Irvine.;

  • 授予单位 University of California, Irvine.;
  • 学科 Economics.;Economic theory.
  • 学位 Ph.D.
  • 年度 2016
  • 页码 191 p.
  • 总页数 191
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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