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Inferring General Mechanisms of Cultural Evolution in Observational Settings.

机译:推断观察环境中文化进化的一般机制。

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摘要

The study of human history and human behavior has been greatly advanced by integrating our species within the larger study of ecology and evolution. Yet humans differ from other organisms on Earth in a number of ways; one of the most important is our unique capacity for cumulative transmission of knowledge, behaviors and technologies. This process enables us to move into environments well outside the tropical forager niche for which we are mostly adapted, and realize lifestyles unprecedented in the history of life.;Studying this process as a Darwinian system of inheritance is the next step in this integration. Within the last three decades, this approach has been rigorously formulated by a set of mathematical models exploring how human learning and decision-making scale up to population-level dynamics. These models have motivated a large body of experimental work using economic games, but have had less success in contexts outside of a controlled environment. Here I present there three topics in the study of cultural transmission and inheritance that extend this work into observational contexts, and show how we can use Darwinian evolutionary theory to study topics in ecology, demoraphy, and the historical record, in that order.;The first paper explores the geographic distribution of Oceanic canoe designs, as recorded by early 20th century maritime anthropologists. We test how different aspects of these designs are associated with key ecological factors on the Pacific islands they appear, and social proximity to other island groups both in the Polynesian settlement sequence and known trade routes. In particular, we find statistical evidence that many canoe designs common in low-resource Oceanic islands tend to be abandoned upon reaching the high-resource environments of Hawaii and New Zealand, a kind of ecological release in technological design.;The second paper is on evolutionary methods, and focuses on how we can quantify the importance of demographic processes on observed phenotypic change within a population. This methodology, which we call evolutionary decomposition, exactly partitions a phenotypic trajectory into meaningful terms, allowing us to say how much differential reproductive success, migration, mortality, individual change, and parent-offspring transmission fidelity influence a cultural change. We demonstrate how this can be applied to historical demography by decomposing census data drawn from a large-scale simulation involving tens of thousands of humans in a growing population over several centuries.;The third paper attempts to understand observed historical changes in a real-world dataset, a large collection of games of the East Asian board game known as Go. Here we combine the statistical tools of the first paper with the decompostion methods of the second to examine an extraordinarily high-resolution record of cultural change. Here we are able to demonstrate conclusively that (a) these trends are due almost entirely to learning within the population, rather than cohort effects, and (b) there is strong evidence that this learning is social in nature, as players draw upon the knowledge available in the experiences of others. These results provide an excellent reconstruction of the historical record, and are used to describe an ongoing evolutionary arms race taking place within the opening moves of Go.;Taken together, these three papers demonstrate how cultural evolution models can inform research in anthropology and history, and hopefully resolve debates in these fields about whether historical cultural dynamics can be thought of in evolutionary terms.
机译:通过将我们的物种整合到更大的生态和进化研究中,人类历史和人类行为的研究得到了极大的发展。然而,人类在许多方面与地球上的其他生物有所不同。最重要的一项是我们独特的累积知识,行为和技术传播的能力。这个过程使我们能够进入我们最适应的热带觅食生态系统之外的环境,并实现生活史上前所未有的生活方式。;将这一过程作为达尔文的继承体系进行研究是这种整合的下一步。在过去的三十年中,通过一系列数学模型严格地制定了这种方法,这些模型探索了人类的学习和决策如何扩展到人口层次的动态。这些模型激发了使用经济博弈的大量实验工作,但是在受控环境之外的环境中取得的成功较少。在这里,我提出了文化传播与继承研究中的三个主题,这些主题将这项工作扩展到了观察环境中,并展示了我们如何使用达尔文进化论来依次研究生态学,人口学和历史记录等主题。第一篇论文探讨了20世纪早期海洋人类学家所记录的大洋独木舟设计的地理分布。我们测试了这些设计的不同方面如何与它们所出现的太平洋岛屿上的关键生态因素以及在波利尼西亚定居序列和已知贸易路线中与其他岛屿群体的社会接近度之间的关系。特别是,我们发现统计证据表明,在到达夏威夷和新西兰的高资源环境时,低资源海洋岛屿上常见的许多独木舟设计往往被废弃,这是技术设计中的一种生态释放。进化方法,并集中于我们如何量化人口统计过程对人口中观察到的表型变化的重要性。我们将这种方法称为“斜体进化分解”,将表型轨迹精确地划分为有意义的术语,从而使我们能够说出不同的生殖成功,迁移,死亡率,个体变化和亲子后代传播保真度如何文化变革。我们通过分解大规模人口普查模拟中的人口普查数据来演示如何将其应用于历史人口统计,这些模拟涉及数个世纪来不断增长的人口中成千上万的人类。第三篇论文试图了解现实世界中观察到的历史变化数据集,是被称为Go的东亚棋盘游戏的大集合。在这里,我们将第一篇论文的统计工具与第二篇论文的分解方法结合起来,以检验文化变化的超高分辨率记录。在这里,我们可以得出结论,即(a)这些趋势几乎完全是由于人口内部的学习而不是群体效应所致;(b)有充分的证据表明,这种学习是社会性的,因为参与者利用了知识可从他人的经验中获得。这些结果提供了对历史记录的极好的重建,并被用来描述在围棋开始之际正在进行的进化军备竞赛。总而言之,这三篇论文展示了文化进化模型如何为人类学和历史研究提供信息,并希望解决这些领域中关于是否可以用进化的角度来思考历史文化动态的争论。

著录项

  • 作者

    Beheim, Bret Alexander.;

  • 作者单位

    University of California, Davis.;

  • 授予单位 University of California, Davis.;
  • 学科 Anthropology Cultural.;Biology Evolution and Development.;Sociology Demography.
  • 学位 Ph.D.
  • 年度 2012
  • 页码 120 p.
  • 总页数 120
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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