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Improving a lean office simulation game through Six Sigma methodology.

机译:通过“六西格码”方法改进了精益办公室模拟游戏。

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摘要

As the market becomes more competitive, every company is trying to find ways to be more efficient and effective. As a result, lean thinking has gain the attention of the world. When initiating lean implementation, having a good training is imperative. Many lean education packages have been developed recently. Typically the packages come with lecture and a hands-on simulation game. The simulation practices offer much more fun and help people memorize longer than a plain lecture. However, the existing lean simulation games mostly focus on manufacturing systems. A good simulation game for lean office training is in demand. This research focuses on improving an existing lean office simulation game through Six Sigma methodology. The original game, the LOG, has been used by the University of Texas at San Antonio in the past few years. However the LOG has several weaknesses which limit its scope of application. For example, the flexibility of number of participants is limited and some activities have no obvious contribution to the training objective. In this research, a revision of the LOG is proposed which addresses the weaknesses categorized in four areas. The improvement was achieved by using Six Sigma's Defined-Measure-Analysis-Design-Verify (DMADV) methodology, which provides a structured means for redesigning the original game. The resulted is an improved simulation game with higher flexibility in number of participants and run time, and it delivers lean concepts more effectively. The revised game provides a better solution to help participants understand what lean is and how to implement lean in office operations.
机译:随着市场竞争的加剧,每家公司都在努力寻找提高效率和效力的方法。结果,精益思想引起了世界的关注。当开始精益实施时,必须有良好的培训。最近已经开发了许多精益教育套餐。通常情况下,软件包附带演讲和动手模拟游戏。与简单的讲课相比,模拟练习提供了更多的乐趣,并帮助人们记忆了更长的时间。但是,现有的精益模拟游戏主要集中在制造系统上。对于精益办公室培训,需要一个好的模拟游戏。这项研究的重点是通过“六西格码”方法改进现有的精益办公室模拟游戏。过去几年,德克萨斯大学圣安东尼奥分校一直使用原始游戏LOG。但是,LOG有一些缺点,限制了其应用范围。例如,参与者人数的灵活性受到限制,并且一些活动对培训目标没有明显的贡献。在这项研究中,提出了LOG的修订版,以解决在四个方面分类的弱点。改进是通过使用六西格码(Six Sigma)的定义度量分析设计验证(DMADV)方法实现的,该方法提供了一种结构化的方法来重新设计原始游戏。结果就是改进了模拟游戏,使参与者数量和运行时间具有更大的灵活性,并且可以更有效地提供精益概念。修改后的游戏提供了更好的解决方案,以帮助参与者了解什么是精益以及如何在办公室运营中实施精益。

著录项

  • 作者

    Liao, Yi-Ching.;

  • 作者单位

    The University of Texas at San Antonio.;

  • 授予单位 The University of Texas at San Antonio.;
  • 学科 Engineering Mechanical.
  • 学位 M.S.
  • 年度 2012
  • 页码 87 p.
  • 总页数 87
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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