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Multipath Routing and Load Sharing Using Game Theory.

机译:使用博弈论的多路径路由和负载共享。

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摘要

The problem of multipath routing has received a considerable amount of attention due to its broad application in mitigating routing issues, such as addressing the problem of traffic distribution across a set of resources for which individual paths may not have the capacity to carry the load, achieving a higher resiliency through active backup paths, facilitating reliable network operation by routing and resource management, and meeting performance measures. Such problems can be formulated as a bimatrix game using game theory with different objective functions.;This dissertation studies how to solve a general multipath routing problem using game theory. Through studying and categorizing the costs for source and destination nodes, the interaction between the two distant independent nodes can be modeled as a non-cooperative game. When only considering single metric, the game can be further expressed as a cardinal potential game. Not only does this characteristic simplify the process of finding the Nash Equilibria (NEs) but also brings a multipath load sharing framework by using the potential value to evaluate the routing strategies.;In addition, a novel vectorized routing cost model, based on vector space and game theory, is defined to overcome the limitation of the previous model. The vectorized model provides the ability of considering multiple metrics simultaneously. To solve the vectorized routing model, a set of universal refinement tools is proposed through analyzing the rationale behind the behaviors of nodes under the context of game theory. In particular, one of refinement tools is proved as the extensive form of the potential value method. Through the refinement tools, a generalized multipath load sharing framework is achieved, which is applicable to more general settings since it does not depend on specific characteristics of the game.;Multi-criteria simulations on real instances show that significantly higher routing resiliency can be achieved through the generalized multipath load sharing framework.
机译:多路径路由问题由于其在缓解路由问题中的广泛应用而受到了广泛的关注,例如解决跨一组资源的流量分配问题,对于这些资源而言,单个路径可能没有能力承担负载,通过活动备份路径实现更高的弹性,通过路由和资源管理促进可靠的网络运行,并满足性能指标。可以使用具有不同目标函数的博弈论将这些问题表述为一个双矩阵博弈。本论文研究如何利用博弈论解决一般的多径路由问题。通过研究源节点和目标节点的成本并将其分类,可以将两个遥远的独立节点之间的交互建模为非合作博弈。当仅考虑单一度量时,该游戏可以进一步表示为基数潜在游戏。这种特性不仅简化了寻找Nash均衡(NE)的过程,而且通过使用潜在值来评估路由策略而带来了多路径负载共享框架。此外,基于矢量空间的新型矢量化路由成本模型定义了博弈论以克服先前模型的局限性。向量化模型提供了同时考虑多个指标的能力。为了解决矢量化路由模型,通过分析博弈论背景下节点行为背后的原因,提出了一套通用的优化工具。特别地,精炼工具之一被证明是潜在价值方法的广泛形式。通过优化工具,可以实现一个通用的多路径负载共享框架,该框架适用于更一般的设置,因为它不依赖于游戏的特定特性。;对真实实例的多标准仿真表明,可以实现更高的路由弹性通过通用的多路径负载共享框架。

著录项

  • 作者

    Liu, Kunpeng.;

  • 作者单位

    George Mason University.;

  • 授予单位 George Mason University.;
  • 学科 Engineering Computer.;Engineering System Science.
  • 学位 Ph.D.
  • 年度 2013
  • 页码 124 p.
  • 总页数 124
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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