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Security Games: Solution Concepts and Algorithms.

机译:安全游戏:解决方案概念和算法。

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摘要

Algorithms for finding game-theoretic solutions are now used in several real-world security applications. Many of these applications are based on different but related game-theoretical models collectively known as security games. Much of the research in this area has focused on the two-player setting in which the first player (leader, defender) commits to a strategy, after which the second player (follower, attacker) observes that strategy and responds to it. This is commonly known as the Stackelberg, or leader-follower, model. If none of the players can observe the actions of the others then such a setting is called a simultaneous-move game. A common solution concept in simultaneous-move games is the Nash equilibrium (NE). In the present dissertation, we contribute to this line of research in two ways.;First, we consider new ways of modeling commitment. We propose the new model in which the leader can commit to a correlated strategy. We show that this model is equivalent to the Stackelberg model in two-player games and is different from the existing models in games with three or more players. We propose an algorithm for computing a solution to this model in polynomial time. We also consider a leader-follower setting in which the players are uncertain about whether the follower can observe. We describe an iterative algorithm for solving such games.;Second, we analyze the computational complexity of computing Stackelberg and NE strategies in security games. We describe algorithms to solve some variants of the security game model in polynomial time and prove NP-hardness of solving other variants of the model. We also extend the family of security games by allowing the attacker have multiple resources. We provide an algorithm for computing an NE of such games in polynomial time, and we show that computing a Stackelberg strategy is NP-hard.
机译:寻找游戏理论解决方案的算法现在已在一些实际的安全应用程序中使用。这些应用程序中的许多都是基于不同但相关的游戏理论模型(统称为安全游戏)。该领域的许多研究都集中在两个玩家的设置上,即第一个玩家(领导者,防御者)做出策略,然后第二个玩家(跟随者,攻击者)观察该策略并做出反应。这通常称为Stackelberg或领导者跟随模型。如果没有一个玩家能够观察到其他玩家的动作,那么这种设置就称为同时移动游戏。同时移动游戏中的常见解决方案概念是纳什均衡(NE)。在本文中,我们通过两种方式为这一研究领域做出了贡献。第一,我们考虑了对承诺进行建模的新方法。我们提出了一种新模型,领导者可以在其中采用相关策略。我们证明了该模型与两人游戏中的Stackelberg模型等效,并且与三人或更多游戏中的现有模型不同。我们提出了一种用于在多项式时间内计算此模型的解的算法。我们还考虑了领导者跟随者的设置,在这种设置中,玩家不确定跟随者是否可以观察。我们描述了一种解决此类博弈的迭代算法。其次,我们分析了安全博弈中Stackelberg算法和NE策略的计算复杂性。我们描述了用于在多项式时间内求解安全博弈模型的某些变体的算法,并证明了求解该模型的其他变体的NP难度。通过允许攻击者拥有多个资源,我们还扩展了安全游戏的范围。我们提供了一种用于在多项式时间内计算此类游戏的NE的算法,并证明了计算Stackelberg策略是NP难的。

著录项

  • 作者

    Korzhyk, Dmytro.;

  • 作者单位

    Duke University.;

  • 授予单位 Duke University.;
  • 学科 Economics General.;Computer Science.
  • 学位 Ph.D.
  • 年度 2013
  • 页码 98 p.
  • 总页数 98
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

  • 入库时间 2022-08-17 11:42:02

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