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Dynamic Bandwidth Scheduling and Burst Construction Algorithm for Downlink in (4G) Mobile WiMAX Networks.

机译:(4G)移动WiMAX网络中用于下行链路的动态带宽调度和突发构建算法。

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摘要

Advanced wireless systems, also called fourth generation (4G) wireless systems, such as Mobile Worldwide interoperability for Microwave Access (WiMAX), are developed to provide broadband wireless access in true sense. Therefore, it becomes mandatory for such kind of systems to provide Quality of Service (QoS) support for wide range of applications. In such types of systems, wireless base stations are responsible for distributing proper amount of bandwidth among different mobile users, thus satisfying a user's QoS requirements. The task of distributing proper amount of bandwidth rests upon a scheduling algorithm, typically executed at the base station. 2G and 3G wireless systems are able to provide only voice, low data rate, and delay insensitive services, such as Web browsing. This is due to the lack of development in digital modulation and multiple access schemes, which are two major aspects of physical layer of these systems. Digital modulation is used to combat with location-dependent channel errors which get introduced in the data transmitted by base station on a wireless channel to a mobile station. Hence, different locations of every mobile station in a cell coverage area require different modulation and coding schemes for error-free transmission. Link adaptation is a technique that makes the use of variable modulation and coding schemes possible, according to varying location of mobile stations. This technique is used by 4G systems to achieve error free transmissions. 2G and 3G systems are not capable of achieving error-free transmissions in many cases due to significantly fewer or no choice of modulation and coding schemes for different locations of mobile stations. In such cases, most of the time, wireless channel is either error-prone or error-free for mobile station. Scheduling algorithms developed for 2G and 3G systems focussed on providing long term average rate requirements of users, which are satisfied at the expense of zero transmission for mobile users experiencing bad or error prone channel. This approach was adopted to achieve efficient use of wireless channel capacity. This was the best approach adopted by majority of scheduling algorithms because delay sensitive applications were not supported in such systems and hence bounded delay was not a matter of concern. Hence, the majority of the algorithms focussed on providing long term average rate requirements while maximizing cell throughput. This helped in making efficient use of wireless channel capacity at the expense of zero transmission for mobile users experiencing bad channel and compromising delay performance. These approaches, however, will not be suitable for 4G systems as such systems support wide range of applications ranging from delay-insensitive to highly delay-sensitive. Hence in this thesis, a dynamic bandwidth scheduling algorithm called Leaky Bucket Token Bank (LBTB) is proposed. This algorithm exploits some advanced features of 4G systems, like link adaptation and multiple access scheme, to achieve long term average rate requirements for delay-insensitive applications and bounded delay for delay-sensitive applications. Advanced features of 4G systems also bring more challenges. One such challenge is Orthogonal Frequency Division Multiple Access (OFDMA), a multiple access scheme deployed in 4G systems. In OFDMA, scheduled data for different mobile stations is packed into bursts and mapped to a two dimensional structure of time and frequency, called OFDMA frame. It has been observed that the way bursts are mapped to OFDMA frame affects the wakeup time of mobile stations receiving data and therefore causes power consumption. Wakeup time is the time duration in OFDMA frame for which the mobile station becomes active. Since OFDMA frame is a limited and precious radio resource, the efficient use of such radio resource is necessary. Efficient use requires that the wastage of such radio resource be minimized. Hence in this thesis, a burst construction algorithm called Burst Construction for Fairness in Power (BCFP) is also proposed. The algorithm attempts to achieve fairness in power consumption of different mobile stations by affecting their wakeup time. It also attempts to minimize wastage of radio resources. For comparing the performance of joint proposed algorithms (LBTB+BCFP), the proposed burst construction algorithm (BCFP) is joined to the two other existing scheduling algorithms namely: Token Bank Fair Queuing (TBFQ) and Adaptive Token Bank Fair Queuing (ATBFQ). TBFQ is an algorithm developed for 3G wireless networks whereas, ATBFQ is an extension to the TBFQ and is developed for 4G wireless networks. Therefore, the performance of the proposed algorithms jointly together (LBTB+BCFP) is compared with the joint TBFQ and proposed burst construction algorithm (TBFQ+BCFP), as well as joint ATBFQ and proposed burst construction algorithm (ATBFQ+BCFP). We compare the performance in terms of average queuing delay, average cell throughput, packet loss, fairness among different mobile users, fairness in average wakeup times (average power consumption), and fraction of radio resources wasted. The performance of proposed burst construction algorithm (BCFP) is also compared with Round Robin algorithm in terms of fairness in average power consumption as well as fraction of radio resources wasted, for varying number of users.
机译:先进的无线系统(也称为第四代(4G)无线系统),例如移动全球微波访问互操作性(WiMAX),被开发来提供真正意义上的宽带无线访问。因此,此类系统必须为广泛的应用程序提供服务质量(QoS)支持。在这种类型的系统中,无线基站负责在不同的移动用户之间分配适当数量的带宽,从而满足用户的QoS要求。分配适当数量的带宽的任务取决于通常在基站执行的调度算法。 2G和3G无线系统只能提供语音,低数据速率和对延迟不敏感的服务,例如Web浏览。这是由于缺乏数字调制和多址方案的开发,而这是这些系统物理层的两个主要方面。数字调制用于解决与位置相关的信道错误,该错误在基站通过无线信道发送给移动站的数据中引入。因此,每个移动台在小区覆盖区域中的不同位置要求用于无差错传输的不同调制和编码方案。链路自适应是一种技术,其根据移动台的不同位置,可以使用可变的调制和编码方案。 4G系统使用此技术来实现无错误的传输。 2G和3G系统在很多情况下无法实现无差错传输,这是因为针对移动台不同位置的调制和编码方案的选择非常少或没有选择。在这种情况下,大多数情况下,无线信道对于移动台来说容易出错或没有错误。为2G和3G系统开发的调度算法着重于提供用户的长期平均速率要求,满足这些要求的前提是,对于经历不良信道或容易出错的信道的移动用户而言,零传输的代价。采用此方法可有效利用无线信道容量。这是大多数调度算法所采用的最佳方法,因为此类系统不支持对延迟敏感的应用程序,因此不受限制的延迟成为问题。因此,大多数算法集中于提供长期平均速率要求,同时最大化小区吞吐量。这有助于有效利用无线信道容量,但以零传输为代价,让移动用户遇到不良信道并损害延迟性能。但是,这些方法不适用于4G系统,因为此类系统支持从延迟不敏感到高度延迟敏感的广泛应用。因此,本文提出了一种动态带宽调度算法,称为“漏桶令牌库”。该算法利用4G系统的一些高级功能(例如链路自适应和多址方案)来实现对延迟不敏感的应用程序的长期平均速率要求,以及对延迟不敏感的应用程序的有界延迟。 4G系统的高级功能也带来了更多挑战。这样的挑战之一就是正交频分多址(OFDMA),这是一种部署在4G系统中的多址方案。在OFDMA中,用于不同移动台的调度数据打包成突发,并映射到时间和频率的二维结构,称为OFDMA帧。已经观察到,突发被映射到OFDMA帧的方式影响接收数据的移动台的唤醒时间,因此引起功耗。唤醒时间是指移动站激活的OFDMA帧中的持续时间。由于OFDMA帧是有限且宝贵的无线电资源,因此必须有效利用这种无线电资源。有效使用要求将此类无线电资源的浪费降至最低。因此,在本文中,还提出了一种突发构建算法,称为功率突发构建(BCFP)。该算法试图通过影响不同的移动站的唤醒时间来实现公平的功耗。它还试图最小化无线电资源的浪费。为了比较联合提出的算法(LBTB + BCFP)的性能,提出的突发构建算法(BCFP)与其他两个现有调度算法结合在一起:令牌库公平排队(TBFQ)和自适应令牌库公平排队(ATBFQ)。 TBFQ是为3G无线网络开发的算法,而ATBFQ是TBFQ的扩展,是为4G无线网络开发的。因此,将提出的算法(LBTB + BCFP)联合在一起的性能与联合的TBFQ和提出的突发构建算法(TBFQ + BCFP)以及联合的ATBFQ和提出的突发构建算法(ATBFQ + BCFP)进行比较。我们根据平均排队延迟比较性能,平均小区吞吐量,数据包丢失,不同移动用户之间的公平性,平均唤醒时间(平均功耗)的公平性以及无线电资源的浪费比例。还针对不同数量的用户,在平均功耗的公平性以及浪费的无线电资源比例方面,将提议的突发构建算法(BCFP)的性能与Round Robin算法进行了比较。

著录项

  • 作者

    Singh, Jaskirat.;

  • 作者单位

    Lakehead University (Canada).;

  • 授予单位 Lakehead University (Canada).;
  • 学科 Engineering General.;Engineering Electronics and Electrical.
  • 学位 M.S.
  • 年度 2013
  • 页码 125 p.
  • 总页数 125
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类
  • 关键词

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