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Human movement analysis: Ballistic dynamics, and edge continuity for pose estimation.

机译:人体运动分析:弹道动力学和姿势估计的边缘连续性。

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摘要

We present two contributions to human movement analysis: (a) a ballistic dynamical model for recognizing movements, and (b) a model for coupling edge continuity with contour matching.; We describe a Bayesian approach for visual analysis of ballistic hand movements, namely reaches and strikes. These movements are most commonly used for interacting with objects and the environment. One of the key challenges to recognizing them is the variability of the target-location of the hand - people can reach above their heads, for something on the floor, etc. Our approach recognizes them independent of the movement's target-location and direction by modelling the ballistic dynamics. A video sequence is automatically segmented into ballistic subsequences without tracking the hands. The segments are then classified into strike and reach movements based on low-level motion features. Each ballistic segment is further analyzed to compute qualitative labels for the movement's target-location and direction. Tests are presented with a set of reach and strike movement sequences.; We present an approach for whole-body pose contour matching. Contour matching in natural images in the absence of foreground-background segmentation is difficult. Usually an asymmetric approach is adopted, where a contour is said to match well if it aligns with a subset of the image's gradients. This leads to problems as the contour can match with a portion of an object's outline and ignore the remainder. We present a model for using edge-continuity to address this issue. Pairs of edge elements in the image are linked with affinities if they are likely to belong to the same object. A contour that matches with a set of image gradients is constrained to also match with other gradients having high affinities with the chosen ones. A Markov Random Field framework is employed to couple edge continuity and contour matching into a joint optimization process. The approach is illustrated with applications to pose estimation and human detection.
机译:我们对人体运动分析提出了两个贡献:(a)用于识别运动的弹道动力学模型,(b)用于将边缘连续性与轮廓匹配耦合的模型。我们描述了一种贝叶斯方法,用于视觉分析弹道手的运动,即伸手和敲打。这些运动最常用于与物体和环境进行交互。识别它们的主要挑战之一是手的目标位置的可变性-人们可以伸到头顶上方,在地板上等东西。我们的方法通过建模来识别他们与运动的目标位置和方向无关弹道动力学。视频序列自动分割为弹道子序列,而无需跟踪手。然后根据低级运动特征将这些片段分为打击运动和触及运动。进一步分析每个弹道部分,以计算运动目标位置和方向的定性标签。测试以一系列的到达和打击运动顺序呈现。我们提出一种用于全身姿势轮廓匹配的方法。在没有前景-背景分割的情况下,自然图像中的轮廓匹配很困难。通常采用非对称方法,如果轮廓与图像梯度的一个子集对齐,则认为轮廓匹配良好。这会导致问题,因为轮廓可以与对象轮廓的一部分匹配,而忽略其余部分。我们提出了一种使用边缘连续性来解决此问题的模型。如果图像中的一对边缘元素可能属于同一对象,则它们之间会关联为相似性。与一组图像渐变匹配的轮廓被约束为也与与所选渐变具有高亲和力的其他渐变匹配。使用马尔可夫随机场框架将边缘连续性和轮廓匹配耦合到联合优化过程中。举例说明了该方法在姿势估计和人体检测中的应用。

著录项

  • 作者单位

    University of Maryland, College Park.$bComputer Science.;

  • 授予单位 University of Maryland, College Park.$bComputer Science.;
  • 学科 Computer Science.
  • 学位 Ph.D.
  • 年度 2007
  • 页码 134 p.
  • 总页数 134
  • 原文格式 PDF
  • 正文语种 eng
  • 中图分类 自动化技术、计算机技术;
  • 关键词

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