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An algorithm for multiple object tracking.

机译:一种用于多目标跟踪的算法。

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In this work, an algorithm for multiple object tracking is presented and evaluated in the context of object occlusion. The shortcomings of previous methods in the case of object fragmentation and object interactions are also addressed.; The input of our tracking system is blobs in the scene. As preprocessing, our system utilized background subtraction that detects the blobs.; We proposed a graph-based tracking algorithm. In our algorithm, data association is performed in each frame by repeating the matching process and updating and processing the event graph and the hypothesis graph. We have used a merge-split approach to handle occlusion (interaction) between the objects. Dramatic changes in the appearance motivate tracking occluded objects by exploiting several frames and using global appearance information of objects before finalizing data association. So the graph representation of our tracking system enable us to exploit the information in later frames and link them to the previous frames by generating multiple hypotheses which results to a robust data association process. Our algorithm is enhanced with a fragmentation checking module which distinguishes splitting and fragmentation by monitoring the velocity of the blobs. This is based on the fact that fragmented blobs show coherent behavior and move with the same velocity. For continuous video stream, this algorithm is enhanced with an error correction module which has the advantage of discarding the wrong hypotheses and keeping only the correct ones to optimize the performance.; The output of our algorithm is object labeling and trajectories for tracked objects. To build the trajectory our tracking system collects the object's centroids during tracking and connects them when object left the scene.; Overall, our tracking system is able to track multiple objects and handle objects interaction and object fragmentation. This algorithm is designed to be more efficient by reducing the search space in hypothesis graph and more reliable in complicated multiple object tracking scenarios.
机译:在这项工作中,提出了一种用于多对象跟踪的算法,并在对象遮挡的情况下对其进行了评估。还解决了先前方法在对象碎片和对象交互的情况下的缺点。我们的跟踪系统的输入是场景中的斑点。作为预处理,我们的系统利用背景减法来检测斑点。我们提出了一种基于图的跟踪算法。在我们的算法中,通过重复匹配过程以及更新和处理事件图和假设图,在每个帧中执行数据关联。我们使用了合并拆分方法来处理对象之间的遮挡(交互作用)。在完成数据关联之前,外观的戏剧性变化通过利用多个帧并使用对象的全局外观信息来激发被遮挡的对象。因此,我们跟踪系统的图形表示使我们能够通过生成多个假设来利用后续框架中的信息,并将其链接至先前框架,从而形成可靠的数据关联过程。碎片检查模块增强了我们的算法,该模块通过监视斑点的速度来区分碎片和碎片。这是基于以下事实:碎片状的斑点显示出一致的行为,并且以相同的速度移动。对于连续视频流,该算法使用纠错模块进行了增强,该模块具有丢弃错误假设并仅保留正确假设以优化性能的优点。我们算法的输出是对象标记和跟踪对象的轨迹。为了建立轨迹,我们的跟踪系统会在跟踪过程中收集对象的质心,并在对象离开场景时将它们连接起来。总体而言,我们的跟踪系统能够跟踪多个对象并处理对象交互和对象碎片。通过减少假设图中的搜索空间,此算法被设计为更有效,而在复杂的多对象跟踪情况下则更可靠。

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