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A Priority-based Competitive Broadcasting Algorithm in Multi-hop Wireless Networks

机译:多跳无线网络中基于优先级的竞争性广播算法

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摘要

Broadcasting operations are of great importance since they are frequently executed in MANETs (Mobile Ad Hoc Networks). As we have known, a straightforward broadcasting by flooding will produce serious redundancy, contention and collision, and furthermore it will result in the performance degradation of mobile networks. PCBA, a Priority-based Competitive Broadcasting Algorithm, is proposed in mis paper to solve above problem. In mis algorithm, hosts with larger Priority Index (PI) have higher probability to rebroadcast relevant messages while other hosts mat have received duplicated messages during their Competition Time (CT) will not rebroadcast them again. PCBA is a distributed algorithm and will not increase communication overhead. Through our analyses and extensive simulations, we demonstrate that PCBA has advantages in availability and scalability. It can significantly reduce the redundancy. In addition, PCBA can also be further applied into other applications such as routing discovery schemes, enhancing the performance.
机译:广播操作非常重要,因为它们经常在MANET(移动自组织网络)中执行。众所周知,通过泛洪进行直接广播将产生严重的冗余,争用和冲突,而且还会导致移动网络的性能下降。为了解决上述问题,本文提出了一种基于优先级的竞争性广播算法PCBA。在错误算法中,具有较高优先级指数(PI)的主机具有较高的机会重播相关消息,而其他主机在其竞争时间(CT)期间已收到重复的消息将不再重播它们。 PCBA是一种分布式算法,不会增加通信开销。通过我们的分析和广泛的模拟,我们证明PCBA在可用性和可伸缩性方面具有优势。它可以大大减少冗余。此外,PCBA还可以进一步应用于其他应用,例如路由发现方案,从而提高性能。

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