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Combining 3D technologies for cultural heritage interpretation and entertainment

机译:结合3D技术进行文化遗产演绎和娱乐

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摘要

This paper presents a summary of the 3D modeling work that was accomplished in preparing multimedia products for cultural heritage interpretation and entertainment. The three cases presented are the Byzantine Crypt of Santa Cristina, Apulia, temple C of Selinunte, Sicily, and a bronze sculpture from the 6th century BC found in Ugento, Apulia. The core of the approach is based upon high-resolution photo-realistic texture mapping onto 3D models generated from range images. It is shown that three-dimensional modeling from range imaging is an effective way to present the spatial information for environments and artifacts. Spatial sampling and range measurement uncertainty considerations are addressed by giving the results of a number of tests on different range cameras. The integration of both photogrammetric and CAD modeling complements this approach. Results on a CDROM, a DVD, virtual 3D theatre, holograms, video animations and web pages have been prepared for these projects.
机译:本文概述了在准备用于文化遗产解释和娱乐的多媒体产品中完成的3D建模工作。展示的三个案例是普利亚圣克里斯蒂娜的拜占庭墓地,西西里岛塞利南德的C庙和在普利亚乌真托发现的公元前6世纪的青铜雕塑。该方法的核心是基于高分辨率的真实感纹理映射到从距离图像生成的3D模型上。结果表明,距离成像的三维建模是一种有效的方式来表示环境和伪影的空间信息。通过给出不同距离摄像机的许多测试结果,可以解决空间采样和距离测量不确定性的考虑。摄影测量和CAD建模的集成补充了这种方法。已经为这些项目准备了CDROM,DVD,虚拟3D剧院,全息图,视频动画和网页上的结果。

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