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Design of semi-automatic modeler for highway scenes

机译:公路场景半自动建模器的设计

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Virtual realistic highway networks consist of many road segments that are subject to link constraints between them. These constraints ensure the road segments to link together seamlessly and smoothly. This leads to the geometric data of the highway networks reliable for driving simulation. A difficult task in computer generation of such realistic 3D highway networks is linking the road segments by trial and error. In this paper we present a 3D modeler that allows semi-automatic generation of realistic highway scene based upon parameterized modeling technology. Here "semiautomatic generation" means that a user can interactively create or modify any individual road segment and other scene component, and then the modeler automatically links or adjusts the road segments to satisfy the link constraints. We have developed a prototype of the modeler with Java3D. The modeler enables a user to quickly generate a highway scene for immersive simulation of driving of automobiles. The semi-automatic generation of highway networks facilitates design creativity and is more reliable and faster than putting together of road segments via trial and error.
机译:虚拟现实高速公路网络由许多路段组成,这些路段受它们之间的链接限制。这些限制条件确保了路段之间无缝,平滑地链接在一起。这导致公路网的几何数据可靠地用于驾驶模拟。在这种现实的3D高速公路网络的计算机生成中,一项艰巨的任务是通过反复试验将路段链接起来。在本文中,我们介绍了一种3D建模器,该模型可基于参数化建模技术半自动生成现实的高速公路场景。这里的“半自动生成”是指用户可以交互地创建或修改任何单独的路段和其他场景组件,然后建模者自动链接或调整路段以满足链接约束。我们已经使用Java3D开发了建模器的原型。建模器使用户能够快速生成高速公路场景,以进行汽车驾驶的沉浸式仿真。半自动生成公路网比通过试错法将路段拼合起来更容易进行设计,并且更可靠,更快捷。

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