【24h】

Focused Crawling Using Fictitious Play

机译:使用虚拟游戏集中爬行

获取原文
获取原文并翻译 | 示例

摘要

A new probabilistic approach for focused crawling in hierarchically ordered information repositories is presented in this paper. The model is suitable for searching the World Wide Web and it is based on the fictitious play model from the theory of learning in games. The leading idea of the play is that players (software agents) are competing of the resources so that the search focuses on areas where relevant information can be found more likely. The model is basically a coordination model of the agent population but it is also possible to plug different features into the model, e.g. features for the user's relevance feedback or semantic links between documents. Additionally, the method is highly scalable and the efficient parallel implementation of the method is possible.
机译:本文提出了一种新的概率方法,用于在分层有序信息存储库中进行集中爬网。该模型适用于搜索万维网,它基于游戏学习理论中的虚拟游戏模型。该游戏的主要思想是,玩家(软件代理)正在竞争资源,因此搜索集中在更可能找到相关信息的区域。该模型基本上是座席人口的协调模型,但是也可以将不同的特征插入模型中,例如用户的相关性反馈或文档之间的语义链接的功能。另外,该方法是高度可扩展的,并且该方法的有效并行实现是可能的。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号