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A Fixed-Viewpoint Volumetric Stereoscopic 3-D Display Using Adaptive Optics

机译:使用自适应光学元件的固定视点立体3D显示

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摘要

The design, implementation, and preliminary evaluation of a volumetric stereoscopic 3D display is discussed. Pixels rendered from different ranges of distance, or depth fields, in the 3D scene and are displayed field-sequentially. An adaptive optics element is used to modulate wave-front curvature for each field such that its optical distance matches its depth in the 3D scene. This allows the observer to accommodate (focus) to various depths in the scene in the same way as they do in under natural viewing conditions. The enabling of appropriate accommodation is particularly useful in stereoscopic 3D displays. These are prone to the problem of accommodation-convergence conflict, hypothesised as leading cause of visual discomfort. The system has been implemented in a binocular design, i.e. fixed-viewpoint rather than autostereo-scopic, using commercially-available liquid crystal microdisplays and deformable mirror adaptive optics components.
机译:讨论了立体3D立体显示的设计,实现和初步评估。在3D场景中,从不同距离范围或深度场渲染的像素将按场顺序显示。自适应光学元件用于为每个场调制波前曲率,以使其光学距离与3D场景中的深度相匹配。这允许观察者以与自然观察条件下相同的方式适应(聚焦)场景中的各种深度。在立体3D显示中启用适当的容纳特别有用。这些容易产生适应性-收敛性冲突的问题,被认为是视觉不适的主要原因。该系统已经使用市场上可买到的液晶微显示器和可变形镜面自适应光学组件以双目设计实现,即固定视点而不是自动立体。

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