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Distributed Simulation Environment for the ShoX Network Simulator

机译:ShoX网络模拟器的分布式模拟环境

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Discrete-event wireless network simulators are important tools, which enable an efficient development and evaluation of communication protocols. They can be used already at early project stages and provide useful results, when e.g. a real-world deployment or mathematical analysis is not applicable. One of the major challenges in the field of discrete-event wireless network simulators is the relatively high amount of time needed to run simulations. As scenarios and protocols become more complex, the time needed to run simulations can amount to several hours for a single run. At the same time, tens of runs are needed to produce statistically significant results only for one parameter combination, which leads to total simulation run times of several days or even a few weeks, since usually several parameter combinations are needed. Therefore, many developers distribute their simulations manually, which however often yields poor solutions, since only a small portion of their time is available for this task. To cope with this problem, in this paper, we present a distributed environment which extends the ShoX network simulator. It distributes a set of runs automatically and manages the overall simulation execution. The user can determine the nodes on which the simulations are executed, the parameter and seed ranges, among other settings. In order to improve the ease of use, our approach offers a GUI and collects the simulation results at a specified target.
机译:离散事件无线网络模拟器是重要的工具,可以有效地开发和评估通信协议。它们可以在项目的早期阶段使用,并在例如实际部署或数学分析不适用。离散事件无线网络仿真器领域的主要挑战之一是运行仿真所需的时间相对较长。随着场景和协议变得越来越复杂,一次运行模拟所需的时间可能长达数小时。同时,仅针对一个参数组合就需要数十次运行才能产生统计上显着的结果,这导致总的模拟运行时间为几天甚至几周,因为通常需要几个参数组合。因此,由于只有一小部分时间可用于此任务,因此许多开发人员手动分发其仿真,但是通常会产生较差的解决方案。为了解决这个问题,在本文中,我们提出了一种分布式环境,该环境扩展了ShoX网络模拟器。它会自动分配一组运行,并管理整体模拟执行。用户可以确定要在其上执行仿真的节点,参数和种子范围以及其他设置。为了提高易用性,我们的方法提供了一个GUI并在指定目标处收集仿真结果。

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