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Hierarchical hardware/ software co-design

机译:分层硬件/软件协同设计

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The hierarchical approach complesx hardwaresoftware systems demand for can be based on: representation - inference dichotomy, objectorientation, unifying the man-machine dialog as well as the simulation for hardware (analog and digital) and software components. The planned framework will permit: description of the system in a convenient and commonly used language (e.g., C++), at any level of abstraction; automatic partition of the description into hardware and software, at various abstraction levels; simulation and validation of the whole system during any design phase. Generally, multiple, coexistent and interdependent hierarchies structure the universe of models for complex systems, e.g., hardwaresoftware ones. They belong to different hierarchy types, defined by: design abstraction levels, block structure, class/ objects framework, symbolization degree, knowledge hierarchies. Their study and formalization result in separation of basic hierarchy types, that can be interpreted as object-oriented representation and symbolic operation. The different kinds of hierarchy correspond to mathematically structured object classes. Constructive type theory guides formal specification and proof of its correctness, generating objects that meet the specification.
机译:complesx硬件软件系统要求的分层方法可以基于:表示-推理二分法,对象定向,统一人机对话以及对硬件(模拟和数字)和软件组件的仿真。计划中的框架将允许:在任何抽象级别以方便且常用的语言(例如C ++)描述系统;在各种抽象级别将描述自动划分为硬件和软件;在任何设计阶段对整个系统进行仿真和验证。通常,多个,共存和相互依存的层次结构构成了复杂系统(例如,硬件软件)的模型范围。它们属于不同的层次结构类型,由以下各项定义:设计抽象级别,块结构,类/对象框架,符号化程度,知识层次结构。他们的研究和形式化导致基本层次结构类型的分离,这可以解释为面向对象的表示形式和符号操作。不同类型的层次结构对应于数学结构化的对象类。构造型理论指导形式规范和证明其正确性,从而生成符合规范的对象。

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