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Large-SCALE DISTRIBUTED AGENT-BASED SIMULATION FOR SHOPPING MALL and performance improvement with shadow agent projection

机译:基于大型分布式Agent的购物商场模拟和影子代理投影带来的性能提升

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In this paper, we introduce the agent-based simulation of a shopping mall with walking and purchasing behavior model and consider the performance of distributed parallel execution. To utilize the agent-based simulation for decision support, distributed parallel execution of large-scale agent-based social simulations is important for evaluating the complex behavior of a realistic number of people with acceptable performance. For this purpose, today's agent-based simulation frameworks often provide the functionality to transfer agents from one node to another. However, intelligent social agents tend to contain a large amount of data including demographics, preferences, and history. Hence, the transfer of such an agent incurs a heavy communication cost that has an adverse effect on performance. To improve the performance of distributed agent-based simulation, we introduce a shadow agent that is a lightweight entity projected among nodes with only required information such as the position and speed required to calculate interaction between agents.
机译:在本文中,我们介绍了一个具有步行和购买行为模型的购物中心的基于代理的仿真,并考虑了分布式并行执行的性能。为了将基于代理的仿真用于决策支持,大规模基于代理的社交仿真的分布式并行执行对于评估具有可接受性能的实际人数的复杂行为非常重要。为此,当今基于代理的仿真框架通常提供将代理从一个节点转移到另一个节点的功能。但是,智能社交代理倾向于包含大量数据,包括人口统计信息,偏好和历史记录。因此,这种代理的转移引起沉重的通信成本,这对性能具有不利影响。为了提高基于分布式代理的仿真的性能,我们引入了影子代理,它是在节点之间投影的轻量级实体,仅包含所需信息,例如计算代理之间的交互所需的位置和速度。

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