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A Study on Reducing Chunk Scheduling Delay for Mesh-based P2P Live Streaming

机译:基于网格的P2P实时流传输减少块调度时延的研究

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摘要

P2P streaming services have been gaining much success in recent years. In this paper, we address the design of chunk scheduling algorithm which achieves low delay for chunk distribution. We propose a distributed priority-based chunk scheduling algorithm (DPC algorithm). The proposed scheme can approach the minimum delay bound in homogeneous environment. We also extend our DPC algorithm to a general heterogeneous case where peers have different upload bandwidth. Simulation results show the priority-base chunk scheduling algorithm performs close to the theoretical bound, and suits continuity requirement of P2P streaming application.
机译:近年来,P2P流媒体服务获得了很大的成功。在本文中,我们解决了块调度算法的设计问题,该算法可实现低延迟的块分配。我们提出了一种基于分布式优先级的块调度算法(DPC算法)。所提出的方案可以接近均匀环境中的最小延迟界限。我们还将DPC算法扩展到对等体具有不同上传带宽的一般异构情况。仿真结果表明,基于优先级的块调度算法的性能接近理论界线,适合P2P流应用的连续性要求。

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