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A Compact Model for Viewpoint Dependent Texture Synthesis

机译:视点相关纹理合成的紧凑模型

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摘要

A texture synthesis method is presented that generates similar texture from an example image. It is based on the emulation of simple but rather carefully chosen image intensity statistics. The resulting texture models are compact and no longer require the example image from which they were derived. They make explicit some structural aspects of the textures and the modeling allows knitting together different textures with convincingly looking transition zones. As textures are seldom flat, it is important to also model 3D effects when textures change under changing viewpoint. The simulation of such changes is supported by the model, assuming examples for the different viewpoints are given.
机译:提出了一种纹理合成方法,该方法从示例图像生成相似的纹理。它基于简单但经过精心选择的图像强度统计数据的仿真。生成的纹理模型很紧凑,不再需要从中获得它们的示例图像。它们明确说明了纹理的某些结构方面,并且建模允许将具有令人信服的过渡区域的不同纹理编织在一起。由于纹理很少是平坦的,因此在变化的视点下纹理发生变化时,对3D效果进行建模也很重要。假设给出了针对不同观点的示例,则模型支持这种变化的仿真。

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